Sign in
wishvane

How many copies did Tough Law sell?

Estimated copies sold
≈ 1k–2k
$706–$2k after Steam's cut $1k–$3k before Steam's cut
from 52 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tough Law and predicted how it would do from its 8 similar games. Every figure here, including Tough Law's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.3M–1.5M
best case 7.3M (Dead Cells)
Games like Tough Law

A typical game among these

≈ 1.3M–1.5M copies

≈ $6.1M–$10.0M after Steam's cut

from ~22k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Action Roguelike (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Dead Cells at ≈ 5.6M–9.1M copies, ≈ $38.4M–$103.2M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Action Roguelike (3 of 8) and Hack and Slash (3 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $20. The breakout hits carry 2D + Rogue-like; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Skul: The Hero Slayer
2021
Est. copies
≈ 1.4M–2.3M
2.7x vs typical
SteamSpy 1M–2M
Est. revenue
$7.9M–$21.2M after Steam's cut $14.3M–$32.6M before Steam's cut
$19.99
58k reviews
Very Positive
IndieAction
Castle Crashers®
2012
Est. copies
≈ 8.9M–14.5M
6.5x vs typical
SteamSpy 5M–10M
Est. revenue
$36.7M–$98.7M after Steam's cut $66.8M–$151.9M before Steam's cut
$14.99
141k reviews
Overwhelmingly Positive
2DOnline Co-Op
ICEY
2016
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before Steam's cut
$10.99
28k reviews
Very Positive
ActionFemale Protagonist
Lost Castle / 失落城堡
2016
Est. copies
≈ 998k–1.6M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.4M after Steam's cut $5.0M–$11.3M before Steam's cut
$9.99
24k reviews
Very Positive
4 Player LocalAction Roguelike
Dead Cells
2018
Est. copies
≈ 5.6M–9.1M
8.4x vs typical
SteamSpy 5M–10M
Est. revenue
$38.4M–$103.2M after Steam's cut $69.8M–$158.8M before Steam's cut
$24.99
184k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Dust: An Elysian Tail
2013
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.0M–$20.6M before Steam's cut
$14.99
19k reviews
Overwhelmingly Positive
ActionPlatformer
MapleStory
2012
Est. copies
≈ 983k–1.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
16k reviews
Mixed
MMORPG2D Platformer
Blasphemous 2
2023
Est. copies
≈ 540k–878k
SteamSpy 500k–1M
Est. revenue
$6.7M–$18.0M after Steam's cut $12.1M–$27.6M before Steam's cut
$44.99
22k reviews
Very Positive
CombatFantasy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.