Sign in
wishvane

How many copies did Blasphemous 2 sell?

Estimated copies sold
≈ 540k–878k
$6.7M–$18.0M after Steam's cut $12.1M–$27.6M before Steam's cut
from 22k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Blasphemous 2 and predicted how it would do from its 8 similar games. Every figure here, including Blasphemous 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 102k–113k
best case 724k (Death's Door)
Games like Blasphemous 2

A typical game among these

≈ 102k–113k copies

≈ $747k–$1.3M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Death's Door at ≈ 552k–897k copies, ≈ $3.0M–$8.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 227 to 4k.
The genre you'd be entering
These games
The similar games share Action-Adventure (7 of 8) and Metroidvania (5 of 8).
The winners
Winners here lead with Souls-like + Action-Adventure, priced around $22. The breakout hits carry Souls-like + Adventure + Cute; a typical game here doesn't.
When they shipped
Only 1 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Death's Door
2021
Est. copies
≈ 552k–897k
6.9x vs typical
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.6M before Steam's cut
$19.99
22k reviews
Very Positive
CuteSouls-like
Blue Fire
2021
Est. copies
≈ 77k–126k
SteamSpy 200k–500k
Est. revenue
$425k–$1.1M after Steam's cut $772k–$1.8M before Steam's cut
$19.99
3k reviews
Very Positive
MetroidvaniaExploration
Souldiers
2022
Est. copies
≈ 78k–127k
SteamSpy 200k–500k
Est. revenue
$430k–$1.2M after Steam's cut $782k–$1.8M before Steam's cut
$19.99
3k reviews
Mixed
MetroidvaniaPixel Graphics
Asterigos: Curse of the Stars
2022
Est. copies
≈ 87k–142k
SteamSpy 100k–200k
Est. revenue
$839k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$34.99
4k reviews
Mostly Positive
Female ProtagonistSouls-like
TEVI
2023
Est. copies
≈ 101k–164k
SteamSpy 100k–200k
Est. revenue
$832k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$29.99
4k reviews
Very Positive
MetroidvaniaAnime
Phoenotopia: Awakening
2021
Est. copies
≈ 72k–118k
SteamSpy 20k–50k
Est. revenue
$398k–$1.1M after Steam's cut $724k–$1.6M before Steam's cut
$19.99
3k reviews
Very Positive
AdventureAction
Tails of Iron
2021
Est. copies
≈ 376k–611k
4.7x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
$24.99
15k reviews
Very Positive
Action RPGSouls-like
Momodora: Moonlit Farewell
2024
Est. copies
≈ 82k–133k
SteamSpy 100k–200k
Est. revenue
$382k–$1.0M after Steam's cut $695k–$1.6M before Steam's cut
$16.99
3k reviews
Very Positive
MetroidvaniaAnime

Sizing up your own game? See how many copies games in its genre usually sell before you build it.