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How many copies did Happenlance sell?

Estimated copies sold
≈ 1k–2k
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
from 49 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Happenlance and predicted how it would do from its 7 similar games. Every figure here, including Happenlance's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k
best case 202k (Climber Animals: Together)
Games like Happenlance

A typical game among these

≈ 3k copies

≈ $4k–$9k after Steam's cut

from ~80 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 7 similar games are hits.

Best case: Climber Animals: Together at ≈ 154k–250k copies, ≈ $169k–$455k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 40 reviews in their first month; the range was 3 to 467.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share 3D Platformer (5 of 7) and Precision Platformer (5 of 7).
The winners
Winners here lead with Physics + Space, priced around $14. The breakout hits carry Adventure + Local Co-Op + Space; a typical game here doesn't.
When they shipped
Only 1 of the 7 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Heavenly Bodies
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Est. copies
≈ 112k–182k
57x vs typical
SteamSpy 200k–500k
Est. revenue
$772k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$24.99
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PhysicsDifficult
ImpossiBowl
2023
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≈ 2k–3k
SteamSpy under 20k
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Free
Free
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Climber Animals: Together
2024
Est. copies
≈ 154k–250k
78x vs typical
SteamSpy under 20k
Est. revenue
$169k–$455k after Steam's cut $307k–$699k before Steam's cut
$3.99
6k reviews
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Party GameAdventure
LOST EGG 3: The Final
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≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before Steam's cut
$2.99
86 reviews
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Precision Platformer3D Platformer
Breaking Box
2023
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
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$3k–$9k after Steam's cut $6k–$14k before Steam's cut
$9.99
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Co-opFunny
LOST BUBBLES: Sweet mates
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Est. copies
≈ 2k–4k
SteamSpy under 20k
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$2k–$5k after Steam's cut $4k–$8k before Steam's cut
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Hoplegs
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Est. copies
≈ 2k–3k
SteamSpy under 20k
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.