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How many copies did We Are One sell?

Estimated copies sold
≈ 2k–3k
$5k–$15k after Steam's cut $10k–$23k before Steam's cut
from 80 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid We Are One and predicted how it would do from its 8 similar games. Every figure here, including We Are One's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–34k
best case 439k (SUPERHOT VR)
Games like We Are One

A typical game among these

≈ 1k–34k copies

≈ $5k–$356k after Steam's cut

from ~149 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: SUPERHOT VR at ≈ 334k–543k copies, ≈ $2.3M–$6.2M after Steam's cut.

What their first month looked like
The games that made it here had under 260 reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Puzzle (7 of 8) and VR (7 of 8).
The winners
Winners here lead with VR + Shooter, priced around $25.
When they shipped
The similar games span 2017 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SUPERHOT VR
2017
Est. copies
≈ 334k–543k
65x vs typical
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before Steam's cut
$24.99
10k reviews
Very Positive
VRShooter
Wanderer
2022
Est. copies
≈ 27k–43k
7.2x vs typical
SteamSpy 50k–100k
Est. revenue
$293k–$788k after Steam's cut $533k–$1.2M before Steam's cut
$39.99
1k reviews
Very Positive
AdventureAction
Time Lock VR 1
2017
Est. copies
≈ 26k–42k
5.1x vs typical
SteamSpy 50k–100k
Est. revenue
$93k–$250k after Steam's cut $169k–$385k before Steam's cut
$12.99
757 reviews
Mostly Positive
PuzzleHidden Object
Transpose
2018
Est. copies
≈ 8k–13k
1.7x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
259 reviews
Very Positive
VRPuzzle-Platformer
Chrono Weaver
2024
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$680–$2k after Steam's cut $1k–$3k before Steam's cut
$24.99
4 reviews
4 user reviews
VRPuzzle
Reflection
2022
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before Steam's cut
$9.99
22 reviews
Positive
CasualPuzzle
Time Hacker
2025
Est. copies
≈ 868–1k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$14.99
35 reviews
Mostly Positive
VRBullet Time
Vendetta Forever
2025
Est. copies
≈ 967–2k
SteamSpy 20k–50k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
$19.99
39 reviews
Mostly Positive
ActionPuzzle

Sizing up your own game? See how many copies games in its genre usually sell before you build it.