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How many copies did Merchant in Dungeon sell?

Estimated copies sold
≈ 3k–5k
$7k–$20k after Steam's cut $13k–$31k before Steam's cut
from 121 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Merchant in Dungeon and predicted how it would do from its 8 similar games. Every figure here, including Merchant in Dungeon's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 333k–479k
best case 2.3M (NBA 2K20)
Games like Merchant in Dungeon

A typical game among these

≈ 333k–479k copies

≈ $2.3M–$4.0M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: NBA 2K20 at ≈ 1.7M–2.8M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 15k reviews in their first month; the range was 4k to 51k.
The genre you'd be entering
These games
The similar games share Capitalism (6 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Management + Economy, priced around $38. The breakout hits carry Economy; a typical game here doesn't.
When they shipped
The similar games span 2010 to 2026, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Big Ambitions
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Est. copies
≈ 372k–605k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.2M after Steam's cut $4.8M–$11.0M before Steam's cut
$25.99
15k reviews
Very Positive
Early AccessManagement
Recettear: An Item Shop's Tale
2010
Est. copies
≈ 476k–774k
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.8M–$10.8M before Steam's cut
$19.99
8k reviews
Overwhelmingly Positive
CapitalismAnime
OCTOPATH TRAVELER™
2019
Est. copies
≈ 498k–809k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$8.2M–$22.1M after Steam's cut $14.9M–$34.0M before Steam's cut
$59.99
17k reviews
Very Positive
RPGJRPG
Atelier Ryza: Ever Darkness & the Secret Hideout
2019
Est. copies
≈ 253k–412k
SteamSpy 100k–200k
Est. revenue
Free
Free
9k reviews
Very Positive
JRPGExploration
TCG Card Shop Simulator
2026
Est. copies
≈ 1.3M–2.0M
5.8x vs typical
SteamSpy 2M–5M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before Steam's cut
$19.99
51k reviews
Overwhelmingly Positive
X4: Foundations
2018
Est. copies
≈ 920k–1.5M
3.4x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.0M after Steam's cut $23.0M–$52.3M before Steam's cut
$49.99
30k reviews
Mostly Positive
Space SimSimulation
小白兔电商~Bunny e-Shop
2021
Est. copies
≈ 254k–413k
SteamSpy 500k–1M
Est. revenue
$768k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$10.99
10k reviews
Very Positive
CapitalismVisual Novel
NBA 2K20
2019
Est. copies
≈ 1.7M–2.8M
6.9x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
60k reviews
Mixed
BasketballSports

Sizing up your own game? See how many copies games in its genre usually sell before you build it.