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wishvane

How many copies did Dice & Dungeons sell?

Estimated copies sold
≈ 1k–2k
$849–$2k after Steam's cut $2k–$4k before the cut
from 43 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dice & Dungeons out and predicted the genre from its 8 similar games. Every figure here, including Dice & Dungeons's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 124k–264k
best case 1.7M (KARDS - The WW2 Card Game)
The Card Game genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 124k–264k copies
≈ $767k–$1.3M after Steam's cut
from ~4k reviews
Best case
≈ 1.3M–2.1M copies
KARDS - The WW2 Card Game
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Card Game (6 of 8) and Deckbuilding (6 of 8).
The winners
Winners here lead with Card Game + Trading Card Game. The breakout hits carry PvP + Free to Play + Trading Card Game; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.