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How many copies did Trials of Fire sell?

Estimated copies sold
≈ 81k–131k
$444k–$1.2M after Steam's cut $808k–$1.8M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trials of Fire out and predicted the genre from its 8 similar games. Every figure here, including Trials of Fire's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 68k–818k
best case 2.5M (Minion Masters)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 68k–818k copies
≈ $714k–$4.5M after Steam's cut
from ~11k reviews
Best case
≈ 1.9M–3.1M copies
Minion Masters
The genre you'd be entering
Your set
Your set clusters on Turn-Based Tactics (4 of 8) and Card Battler (3 of 8).
The winners
Winners here lead with Trading Card Game + Turn-Based Tactics, priced around $20.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.