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How many copies did Backpack Hero sell?

Estimated copies sold
≈ 203k–330k
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Backpack Hero out and predicted the genre from its 8 similar games. Every figure here, including Backpack Hero's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 29k–293k
best case 1.2M (Stoneshard)
The Auto Battler genre

5 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 29k–293k copies
≈ $191k–$2.0M after Steam's cut
from ~3k reviews
Best case
≈ 924k–1.5M copies
Stoneshard · ≈ $6.3M–$17.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Auto Battler (3 of 8) and Inventory Management (3 of 8).
The winners
Winners here lead with Rogue-like + Survival, priced around $25.
The era
The games you compared span 2013 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Stoneshard
2020
Est. copies
≈ 924k–1.5M
13x vs typical
SteamSpy 1M–2M
Est. revenue
$6.3M–$17.1M after Steam's cut $11.5M–$26.3M before the cut
$24.99
35k reviews
Mostly Positive
Shadowhand: RPG Card Game
2017
Est. copies
≈ 28k–46k
SteamSpy 20k–50k
Est. revenue
$133k–$358k after Steam's cut $242k–$550k before the cut
$16.99
828 reviews
Very Positive
Backpack Battles
2025
Est. copies
≈ 491k–799k
7.3x vs typical
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.4M after Steam's cut $3.7M–$8.4M before the cut
$14.99
20k reviews
Very Positive
Early AccessAuto Battler
Ring of Pain
2020
Est. copies
≈ 134k–217k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$735k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$19.99
5k reviews
Very Positive
Dungeon CrawlerCard Game
Valefor
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$15k–$41k after Steam's cut $28k–$63k before the cut
$14.99
153 reviews
Mixed
Auto BattlerInventory Management
Gladiator Guild Manager
2024
Est. copies
≈ 97k–158k
SteamSpy 200k–500k
Est. revenue
$400k–$1.1M after Steam's cut $728k–$1.7M before the cut
$14.99
4k reviews
Very Positive
StrategyAuto Battler
Recon Control
2021
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $17k–$40k before the cut
$9.99
141 reviews
Very Positive
Turn-Based TacticsReplay Value
Sword of the Stars: The Pit
2013
Est. copies
≈ 81k–131k
SteamSpy 200k–500k
Est. revenue
$222k–$596k after Steam's cut $403k–$918k before the cut
$9.99
2k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.