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How many copies did Recon Control sell?

Estimated copies sold
≈ 4k–6k
$10k–$27k after Steam's cut $18k–$41k before Steam's cut
from 146 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Recon Control and predicted how it would do from its 8 similar games. Every figure here, including Recon Control's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 467k–859k
best case 2.0M (Sid Meier's Civilization VII)
Games like Recon Control

A typical game among these

≈ 467k–859k copies

≈ $4.9M–$10.5M after Steam's cut

from ~17k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Sid Meier's Civilization VII at ≈ 1.5M–2.5M copies, ≈ $29.7M–$79.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 8k reviews in their first month; the range was 6k to 35k.
The genre you'd be entering
These games
The similar games share Turn-Based Strategy (6 of 8) and Turn-Based (5 of 8).
The winners
Winners here lead with Turn-Based Strategy + Tactical, priced around $42. The breakout hits carry Aliens + Base-Building + Grand Strategy; a typical game here doesn't.
When they shipped
The similar games span 2012 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

XCOM: Enemy Unknown
2012
Est. copies
≈ 3.7M–6.0M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
$15.3M–$41.1M after Steam's cut $27.8M–$63.3M before Steam's cut
$14.99
59k reviews
Very Positive
Turn-Based StrategyTactical
Gloomhaven
2021
Est. copies
≈ 400k–650k
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$15.9M before Steam's cut
$34.99
16k reviews
Very Positive
Online Co-OpDark Fantasy
Battle Brothers
2017
Est. copies
≈ 1.0M–1.6M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$8.3M–$22.2M after Steam's cut $15.0M–$34.1M before Steam's cut
$29.99
29k reviews
Very Positive
StrategyRPG
Sid Meier's Civilization VII
2025
Est. copies
≈ 1.5M–2.5M
3.6x vs typical
SteamSpy 1M–2M
Est. revenue
$29.7M–$79.9M after Steam's cut $54.1M–$123.0M before Steam's cut
$69.99
62k reviews
Mixed
Grand StrategyHistorical
Into the Breach
2018
Est. copies
≈ 682k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
$14.99
22k reviews
Very Positive
StrategyTurn-Based Strategy
Warhammer 40,000: Gladius - Relics of War
2018
Est. copies
≈ 572k–929k
SteamSpy 1M–2M
Est. revenue
$6.3M–$16.9M after Steam's cut $11.4M–$26.0M before Steam's cut
$39.99
19k reviews
Very Positive
StrategyWarhammer 40K
Caves of Qud
2024
Est. copies
≈ 316k–514k
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.8M before Steam's cut
$29.99
13k reviews
Overwhelmingly Positive
Procedural GenerationTurn-Based Combat
The Last Spell
2023
Est. copies
≈ 341k–555k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$24.99
14k reviews
Very Positive
StrategySingleplayer

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