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How many copies did Sprocket sell?

Estimated copies sold
≈ 323k–525k
$1.8M–$4.8M after Steam's cut $3.2M–$7.4M before Steam's cut
from 13k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sprocket and predicted how it would do from its 8 similar games. Every figure here, including Sprocket's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 140k–6.2M
best case 18.7M (Cities: Skylines)
Games like Sprocket

A typical game among these

≈ 140k–6.2M copies

≈ $2.1M–$77.0M after Steam's cut

from ~120k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: Cities: Skylines at ≈ 14.2M–23.1M copies, ≈ $117.2M–$315.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 2 to 122k.
The genre you'd be entering
These games
The similar games share Building (8 of 8) and Sandbox (8 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30.
When they shipped
The similar games span 2015 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Scrap Mechanic
2026
Est. copies
≈ 3.1M–5.0M
SteamSpy 2M–5M
Est. revenue
$24.3M–$65.4M after Steam's cut $44.2M–$100.6M before Steam's cut
$28.99
123k reviews
Very Positive
BuildingSandbox
Kerbal Space Program
2015
Est. copies
≈ 7.2M–11.7M
SteamSpy 2M–5M
Est. revenue
$79.0M–$212.3M after Steam's cut $143.6M–$326.6M before Steam's cut
$39.99
147k reviews
Overwhelmingly Positive
SpaceSimulation
Armor Clash 2022 [RTS]
2022
Est. copies
≈ 893–1k
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before Steam's cut
$9.99
36 reviews
Mixed
Action RTSWargame
Kenshi
2018
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
Est. revenue
$29.3M–$78.9M after Steam's cut $53.3M–$121.4M before Steam's cut
$29.99
117k reviews
Overwhelmingly Positive
Open WorldSandbox
Space Engineers
2019
Est. copies
≈ 3.9M–6.3M
SteamSpy 2M–5M
Est. revenue
$21.3M–$57.3M after Steam's cut $38.7M–$88.1M before Steam's cut
$19.99
135k reviews
Very Positive
SpaceSandbox
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
2.4x vs typical
SteamSpy 10M–20M
Est. revenue
$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
$29.99
291k reviews
Very Positive
Stronghold: Warlords
2021
Est. copies
≈ 132k–215k
SteamSpy 200k–500k
Est. revenue
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before Steam's cut
$39.99
5k reviews
Mixed
City BuilderReal Time Tactics
Model Builder: Complete Edition
2022
Est. copies
≈ 32k–52k
SteamSpy 50k–100k
Est. revenue
$174k–$469k after Steam's cut $317k–$721k before Steam's cut
$19.99
1k reviews
Mostly Positive
Immersive SimSandbox

Sizing up your own game? See how many copies games in its genre usually sell before you build it.