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wishvane

How many copies did Armor Clash 2022 [RTS] sell?

Estimated copies sold
≈ 864–1k
$2k–$6k after Steam's cut $4k–$10k before the cut
from 36 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Armor Clash 2022 [RTS] out and predicted the genre from its 6 similar games. Every figure here, including Armor Clash 2022 [RTS]'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 98k–115k
best case 1.2M (Company of Heroes 3)
The RTS genre

All 6 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 98k–115k copies
≈ $665k–$1.5M after Steam's cut
from ~3k reviews
Best case
≈ 945k–1.5M copies
Company of Heroes 3 · ≈ $15.6M–$41.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on RTS (4 of 6) and Wargame (3 of 6).
The winners
Winners here lead with Mechs + Auto Battler, priced around $37. The breakout hits carry Tactical + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2019 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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Est. copies
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6.1x vs typical
SteamSpy 1M–2M
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StrategyMechs
Company of Heroes 3
2023
Est. copies
≈ 945k–1.5M
13x vs typical
SteamSpy 1M–2M
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$15.6M–$41.9M after Steam's cut $28.3M–$64.5M before the cut
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Conqueror's Blade
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Est. copies
≈ 859k–1.4M
9.6x vs typical
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MedievalTactical
Medieval Kingdom Wars
2019
Est. copies
≈ 75k–122k
SteamSpy 50k–100k
Est. revenue
$310k–$833k after Steam's cut $564k–$1.3M before the cut
$14.99
3k reviews
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Warhammer Age of Sigmar: Realms of Ruin
2023
Est. copies
≈ 75k–122k
SteamSpy 50k–100k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.1M before the cut
$59.99
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StrategyAction RTS
Rising Front
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Est. copies
≈ 100k–162k
SteamSpy 200k–500k
Est. revenue
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$14.99
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WarSandbox

Sizing up your own game? See what its genre can realistically do before you build it.