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wishvane

How many copies did Company of Heroes 3 sell?

Estimated copies sold
≈ 945k–1.5M
$15.6M–$41.9M after Steam's cut $28.3M–$64.5M before the cut
from 39k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Company of Heroes 3 out and predicted the genre from its 8 similar games. Every figure here, including Company of Heroes 3's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 38k–91k
best case 368k (Tempest Rising)
The RTS genre

All 8 of your similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 38k–91k copies
≈ $216k–$518k after Steam's cut
from ~1k reviews
Best case
≈ 280k–455k copies
Tempest Rising · ≈ $3.1M–$8.3M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on RTS (7 of 8) and Action RTS (4 of 8).
The winners
Winners here lead with RTS + Base-Building, priced around $40. The breakout hits carry Singleplayer + Isometric + Real-Time; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Tempest Rising
2025
Est. copies
≈ 280k–455k
9.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before the cut
$39.99
12k reviews
Very Positive
RTSStrategy
9-Bit Armies: A Bit Too Far
2024
Est. copies
≈ 25k–40k
SteamSpy 20k–50k
Est. revenue
$135k–$362k after Steam's cut $245k–$557k before the cut
$19.99
1k reviews
Very Positive
Action RTSRTS
March of Empires
2017
Est. copies
≈ 63k–103k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Mixed
Free to PlayMedieval
Warhammer Age of Sigmar: Realms of Ruin
2023
Est. copies
≈ 75k–122k
2.6x vs typical
SteamSpy 50k–100k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.1M before the cut
$59.99
3k reviews
Mixed
StrategyAction RTS
Line War
2022
Est. copies
≈ 28k–46k
SteamSpy 50k–100k
Est. revenue
$194k–$523k after Steam's cut $354k–$804k before the cut
$24.99
1k reviews
Mostly Positive
RTSStrategy
Home Wars
2017
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$112k–$300k after Steam's cut $203k–$461k before the cut
$9.99
1k reviews
Mostly Positive
RTSFPS
Attack on Toys
2021
Est. copies
≈ 30k–48k
SteamSpy 50k–100k
Est. revenue
$57k–$154k after Steam's cut $104k–$237k before the cut
$6.99
1k reviews
Very Positive
Early AccessAction RTS
Medieval Kingdom Wars
2019
Est. copies
≈ 75k–122k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
$310k–$833k after Steam's cut $564k–$1.3M before the cut
$14.99
3k reviews
Mostly Positive

Sizing up your own game? See what its genre can realistically do before you build it.