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How many copies did Heat Death sell?

Estimated copies sold
≈ 2k–3k
$7k–$20k after Steam's cut $13k–$30k before Steam's cut
from 71 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Heat Death and predicted how it would do from its 4 similar games. Every figure here, including Heat Death's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 116k–284k
best case 749k (Monster Train)
Games like Heat Death

A typical game among these

≈ 116k–284k copies

≈ $580k–$2.4M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 4 of the similar games are hits.

This comes from a small set of games, so take it as a sketch.

Best case: Monster Train at ≈ 570k–927k copies, ≈ $3.9M–$10.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 1k to 6k.
The genre you'd be entering
These games
The similar games share Rogue-like (4 of 4) and Card Battler (3 of 4).
The winners
Winners here lead with Card Battler + Rogue-lite, priced around $25.
When they shipped
2 of the 4 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

LONESTAR
2025
Est. copies
≈ 61k–99k
SteamSpy 50k–100k
Est. revenue
$217k–$583k after Steam's cut $394k–$896k before Steam's cut
$12.99
2k reviews
Very Positive
Rogue-likeStrategy
Monster Train
2020
Est. copies
≈ 570k–927k
5.8x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before Steam's cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Alina of the Arena
2022
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
$406k–$1.1M after Steam's cut $738k–$1.7M before Steam's cut
$14.99
4k reviews
Very Positive
Dice & Fold
2024
Est. copies
≈ 97k–158k
SteamSpy 100k–200k
Est. revenue
$347k–$934k after Steam's cut $631k–$1.4M before Steam's cut
$12.99
4k reviews
Very Positive
Card BattlerDungeon Crawler

Sizing up your own game? See how many copies games in its genre usually sell before you build it.