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How many copies did LONESTAR sell?

Estimated copies sold
≈ 58k–94k
$207k–$556k after Steam's cut $376k–$856k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left LONESTAR out and predicted the genre from its 8 similar games. Every figure here, including LONESTAR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 657k–1.1M
best case 2.5M (Minion Masters)
The Turn-Based Strategy genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 657k–1.1M copies
≈ $5.4M–$7.4M after Steam's cut
from ~23k reviews
Best case
≈ 1.9M–3.1M copies
Minion Masters
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (5 of 8) and Turn-Based Tactics (5 of 8).
The winners
Winners here lead with Trading Card Game + Turn-Based Tactics, priced around $25. The breakout hits carry PvE + Trading Card Game + Stylized; a typical game here doesn't.
The era
The games you compared span 2017 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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1.6x vs typical
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TacticalRogue-like
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≈ 973k–1.6M
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StrategyRPG
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RPGOpen World
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Online Co-OpDark Fantasy
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The Last Spell
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Est. copies
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StrategySingleplayer
Minion Masters
2019
Est. copies
≈ 1.9M–3.1M
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game

Sizing up your own game? See what its genre can realistically do before you build it.