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How many copies did Kursor sell?

Estimated copies sold
≈ 1k–2k
$651–$2k after Steam's cut $1k–$3k before Steam's cut
from 48 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Kursor and predicted how it would do from its 8 similar games. Every figure here, including Kursor's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 140k–740k
best case 2.1M (Super Hexagon)
Games like Kursor

A typical game among these

≈ 140k–740k copies

≈ $451k–$1.4M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Super Hexagon at ≈ 1.6M–2.6M copies, ≈ $1.3M–$3.5M after Steam's cut.

The genre you'd be entering
These games
The similar games share Fast-Paced (8 of 8) and Arcade (5 of 8).
The winners
Winners here lead with Fast-Paced + Arcade, priced around $3.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

UBERMOSH:BLACK
2016
Est. copies
≈ 90k–147k
SteamSpy 200k–500k
Est. revenue
$124k–$333k after Steam's cut $225k–$513k before Steam's cut
$4.99
2k reviews
Very Positive
ActionIndie
Super Hexagon
2012
Est. copies
≈ 1.6M–2.6M
5.7x vs typical
SteamSpy 1M–2M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$2.99
25k reviews
Overwhelmingly Positive
DifficultGreat Soundtrack
Anger Foot
2024
Est. copies
≈ 102k–167k
SteamSpy 50k–100k
Est. revenue
$563k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
4k reviews
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FPSFast-Paced
BallisticNG
2018
Est. copies
≈ 114k–186k
SteamSpy 200k–500k
Est. revenue
$471k–$1.3M after Steam's cut $856k–$1.9M before Steam's cut
$14.99
4k reviews
Very Positive
Combat RacingFuturistic
One Finger Death Punch 2
2019
Est. copies
≈ 130k–211k
SteamSpy 200k–500k
Est. revenue
$285k–$766k after Steam's cut $518k–$1.2M before Steam's cut
$7.99
5k reviews
Overwhelmingly Positive
ActionIndie
One Finger Death Punch
2014
Est. copies
≈ 915k–1.5M
3.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before Steam's cut
$4.99
16k reviews
Overwhelmingly Positive
Action2D Fighter
UBERMOSH
2015
Est. copies
≈ 446k–726k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$613k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$4.99
9k reviews
Very Positive
CyberpunkPixel Graphics
Zup! Z
2020
Est. copies
≈ 108k–175k
SteamSpy 200k–500k
Est. revenue
$59k–$158k after Steam's cut $107k–$243k before Steam's cut
$1.99
4k reviews
Overwhelmingly Positive
PuzzleIndie

Sizing up your own game? See how many copies games in its genre usually sell before you build it.