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How many copies did BallisticNG sell?

Estimated copies sold
≈ 113k–184k
$467k–$1.3M after Steam's cut $848k–$1.9M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left BallisticNG out and predicted the genre from its 8 similar games. Every figure here, including BallisticNG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–5k
best case 30k (Aero GPX)
The Combat Racing genre

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1k–5k copies
≈ $5k–$23k after Steam's cut
from ~79 reviews
Best case
≈ 23k–38k copies
Aero GPX · ≈ $127k–$341k after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 16 to 556 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Combat Racing (6 of 8) and Racing (6 of 8).
The winners
Winners here lead with Racing + Combat Racing, priced around $30. The breakout hits carry Futuristic + Early Access + Stylized; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Aero GPX
2024
Est. copies
≈ 23k–38k
12x vs typical
SteamSpy 20k–50k
Est. revenue
$127k–$341k after Steam's cut $231k–$525k before the cut
$19.99
962 reviews
Overwhelmingly Positive
Early AccessRacing
Dieselpunk Wars
2021
Est. copies
≈ 4k–6k
2.0x vs typical
SteamSpy under 20k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before the cut
$14.99
156 reviews
Mixed
SandboxBuilding
Rocket Assault: Downhill Rush
2023
Est. copies
≈ 6k–9k
3.0x vs typical
SteamSpy under 20k
Est. revenue
$13k–$34k after Steam's cut $23k–$52k before the cut
$7.99
238 reviews
Very Positive
RacingAction
Omega Pilot
2022
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$11k–$31k after Steam's cut $21k–$47k before the cut
$14.99
115 reviews
Mostly Positive
RacingVR
Hovercars 3077: Underground racing
2022
Est. copies
≈ 936–2k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$7.99
39 reviews
Mostly Positive
RacingCombat Racing
Pacer
2020
Est. copies
≈ 21k–34k
10x vs typical
SteamSpy 20k–50k
Est. revenue
$233k–$625k after Steam's cut $423k–$962k before the cut
$39.99
801 reviews
Mostly Positive
Fast-PacedCombat Racing
Midnight Legends
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$552–$1k after Steam's cut $1k–$2k before the cut
$1.99
42 reviews
Positive
Combat RacingFlight
Rocket Rumble
2024
Est. copies
≈ 672–1k
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$24.99
28 reviews
Positive
PvPColorful

Sizing up your own game? See what its genre can realistically do before you build it.