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wishvane

How many copies did Aero GPX sell?

Estimated copies sold
≈ 23k–38k
$127k–$341k after Steam's cut $231k–$525k before the cut
from 962 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Aero GPX out and predicted the genre from its 8 similar games. Every figure here, including Aero GPX's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 158k–182k
best case 3.1M (Crossout)
The Racing genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 158k–182k copies
≈ $733k–$2.4M after Steam's cut
from ~5k reviews
Best case
≈ 2.4M–3.9M copies
Crossout
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Racing (6 of 8) and Combat Racing (5 of 8).
The winners
Winners here lead with Racing + Driving, priced around $35. The breakout hits carry Controller; a typical game here doesn't.
The era
The games you compared span 2017 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

BallisticNG
2018
Est. copies
≈ 113k–184k
SteamSpy 200k–500k
Est. revenue
$467k–$1.3M after Steam's cut $848k–$1.9M before the cut
$14.99
4k reviews
Very Positive
Combat RacingFuturistic
Tokyo Xtreme Racer
2025
Est. copies
≈ 373k–607k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$49.99
16k reviews
Very Positive
RacingDriving
Road Redemption
2017
Est. copies
≈ 463k–752k
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.5M before the cut
$19.99
13k reviews
Very Positive
Vehicular CombatRacing
GRIP: Combat Racing
2018
Est. copies
≈ 156k–254k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$29.99
5k reviews
Very Positive
RacingAction
Wreckfest 2
2025
Est. copies
≈ 132k–215k
SteamSpy 50k–100k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before the cut
$34.99
6k reviews
Mostly Positive
RacingSimulation
Heavy Metal Machines
2018
Est. copies
≈ 120k–196k
SteamSpy 1M–2M
Est. revenue
Free
Free
4k reviews
Mostly Positive
Free to PlayVehicular Combat
Crossout
2017
Est. copies
≈ 2.4M–3.9M
14x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
69k reviews
Mostly Positive
Third PersonGun Customization
Initial Drift Online
2023
Est. copies
≈ 139k–226k
SteamSpy 100k–200k
Est. revenue
$190k–$512k after Steam's cut $346k–$788k before the cut
$4.99
6k reviews
Mixed
RacingImmersive Sim

Sizing up your own game? See what its genre can realistically do before you build it.