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How many copies did Aero GPX sell?

Estimated copies sold
≈ 24k–39k
$132k–$355k after Steam's cut $240k–$546k before Steam's cut
from 969 reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Aero GPX and predicted how it would do from its 8 similar games. Every figure here, including Aero GPX's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 158k–190k
best case 3.2M (Crossout)
Games like Aero GPX

A typical game among these

≈ 158k–190k copies

≈ $743k–$2.4M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Crossout at ≈ 2.4M–3.9M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 2k to 13k.
The genre you'd be entering
These games
The similar games share Racing (6 of 8) and Combat Racing (5 of 8).
The winners
Winners here lead with Racing + Driving, priced around $35. The breakout hits carry Controller; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

BallisticNG
2018
Est. copies
≈ 114k–186k
SteamSpy 200k–500k
Est. revenue
$471k–$1.3M after Steam's cut $856k–$1.9M before Steam's cut
$14.99
4k reviews
Very Positive
Combat RacingFuturistic
Tokyo Xtreme Racer
2025
Est. copies
≈ 392k–637k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.3M before Steam's cut
$49.99
16k reviews
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RacingDriving
Road Redemption
2017
Est. copies
≈ 466k–758k
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.6M before Steam's cut
$19.99
14k reviews
Very Positive
Vehicular CombatRacing
GRIP: Combat Racing
2018
Est. copies
≈ 157k–255k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$29.99
5k reviews
Very Positive
RacingAction
Wreckfest 2
2025
Est. copies
≈ 145k–235k
SteamSpy 50k–100k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before Steam's cut
$34.99
6k reviews
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RacingSimulation
Heavy Metal Machines
2018
Est. copies
≈ 120k–195k
SteamSpy 1M–2M
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Free
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Free to PlayVehicular Combat
Crossout
2017
Est. copies
≈ 2.4M–3.9M
14x vs typical
SteamSpy 5M–10M
Est. revenue
Free
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Third PersonGun Customization
Initial Drift Online
2023
Est. copies
≈ 145k–235k
SteamSpy 100k–200k
Est. revenue
$198k–$533k after Steam's cut $361k–$821k before Steam's cut
$4.99
6k reviews
Mixed
RacingImmersive Sim

Sizing up your own game? See how many copies games in its genre usually sell before you build it.