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wishvane

How many copies did Hovercars 3077: Underground racing sell?

Estimated copies sold
≈ 936–2k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 39 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hovercars 3077: Underground racing out and predicted the genre from its 8 similar games. Every figure here, including Hovercars 3077: Underground racing's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 43k–173k
best case 663k (SimplePlanes)
The Racing genre

7 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 43k–173k copies
≈ $207k–$1.0M after Steam's cut
from ~2k reviews
Best case
≈ 505k–821k copies
SimplePlanes · ≈ $1.8M–$4.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Racing (7 of 8) and Flight (6 of 8).
The winners
Winners here lead with Flight + Sandbox, priced around $13.
The era
The games you compared span 2011 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Turbo Golf Racing
2024
Est. copies
≈ 25k–40k
SteamSpy 50k–100k
Est. revenue
$68k–$183k after Steam's cut $124k–$282k before the cut
$9.99
1k reviews
Very Positive
RacingGolf
Aero GPX
2024
Est. copies
≈ 23k–38k
SteamSpy 20k–50k
Est. revenue
$127k–$341k after Steam's cut $231k–$525k before the cut
$19.99
962 reviews
Overwhelmingly Positive
Early AccessRacing
SimplePlanes
2015
Est. copies
≈ 505k–821k
7.0x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
11k reviews
Very Positive
FlightSandbox
Will Glow the Wisp
2017
Est. copies
≈ 57k–93k
SteamSpy 50k–100k
Est. revenue
$31k–$84k after Steam's cut $57k–$129k before the cut
$1.99
2k reviews
Very Positive
Side ScrollerBullet Hell
SkyDrift
2011
Est. copies
≈ 62k–100k
SteamSpy 100k–200k
Est. revenue
$169k–$456k after Steam's cut $308k–$701k before the cut
$9.99
1k reviews
Very Positive
RacingIndie
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 187k–304k
4.8x vs typical
SteamSpy 200k–500k
Est. revenue
$772k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
Redout 2
2022
Est. copies
≈ 35k–57k
SteamSpy 50k–100k
Est. revenue
$192k–$517k after Steam's cut $350k–$796k before the cut
$19.99
1k reviews
Very Positive
RacingFlight
BallisticNG
2018
Est. copies
≈ 113k–184k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$467k–$1.3M after Steam's cut $848k–$1.9M before the cut
$14.99
4k reviews
Very Positive
Combat RacingFuturistic

Sizing up your own game? See what its genre can realistically do before you build it.