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wishvane

How many copies did Redout 2 sell?

Estimated copies sold
≈ 35k–57k
$192k–$517k after Steam's cut $350k–$796k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Redout 2 out and predicted the genre from its 8 similar games. Every figure here, including Redout 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 25k–53k
best case 1.4M (Trailmakers)
The Sports genre

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 25k–53k copies
≈ $165k–$1.3M after Steam's cut
from ~1k reviews
Best case
≈ 1.1M–1.8M copies
Trailmakers · ≈ $7.4M–$20.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Sports (4 of 8) and Racing (3 of 8).
The winners
Winners here lead with Space + Action-Adventure, priced around $25. The breakout hits carry Family Friendly + Co-op Campaign + Online Co-Op; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

AXIOM SOCCER
2019
Est. copies
≈ 11k–18k
SteamSpy 100k–200k
Est. revenue
Free
Free
394 reviews
Mixed
MultiplayerShooter
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
36x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$20.0M after Steam's cut $13.5M–$30.7M before the cut
$24.99
38k reviews
Very Positive
SpaceAction
DRONE The Game
2018
Est. copies
≈ 42k–69k
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Mixed
Sci-fiMultiplayer
Redout: Enhanced Edition
2016
Est. copies
≈ 187k–303k
4.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before the cut
$19.99
5k reviews
Very Positive
RacingFlight
Pacer
2020
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$233k–$625k after Steam's cut $423k–$962k before the cut
$39.99
801 reviews
Mostly Positive
Fast-PacedCombat Racing
Turbo Golf Racing
2024
Est. copies
≈ 25k–40k
SteamSpy 50k–100k
Est. revenue
$68k–$183k after Steam's cut $124k–$282k before the cut
$9.99
1k reviews
Very Positive
RacingGolf
KitHack Model Club
2024
Est. copies
≈ 16k–26k
SteamSpy 50k–100k
Est. revenue
$90k–$241k after Steam's cut $163k–$371k before the cut
$19.99
679 reviews
Mostly Positive
ModdableOpen World
RealFlight Evolution
2022
Est. copies
≈ 38k–61k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
$726k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$69.99
2k reviews
Very Positive
SimulationFlight

Sizing up your own game? See what its genre can realistically do before you build it.