Sign in
wishvane

How many copies did Redout 2 sell?

Estimated copies sold
≈ 37k–60k
$204k–$549k after Steam's cut $372k–$845k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Redout 2 and predicted how it would do from its 8 similar games. Every figure here, including Redout 2's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 23k–48k
best case 1.5M (Trailmakers)
Games like Redout 2

A typical game among these

≈ 23k–48k copies

≈ $163k–$662k after Steam's cut

from ~925 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is Sports (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Trailmakers at ≈ 1.1M–1.8M copies, ≈ $7.8M–$21.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 455 reviews in their first month; the range was 45 to 778.
The genre you'd be entering
These games
The similar games share Sports (4 of 8) and Racing (3 of 8).
The winners
Winners here lead with Space, priced around $22. The breakout hits carry Space + Family Friendly + Co-op Campaign; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

AXIOM SOCCER
2019
Est. copies
≈ 11k–18k
SteamSpy 100k–200k
Est. revenue
Free
Free
394 reviews
Mixed
MultiplayerShooter
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
43x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.3M before Steam's cut
$24.99
39k reviews
Very Positive
SpaceAction
DRONE The Game
2018
Est. copies
≈ 43k–69k
1.5x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Mixed
Sci-fiMultiplayer
Redout: Enhanced Edition
2016
Est. copies
≈ 194k–316k
5.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before Steam's cut
$19.99
5k reviews
Very Positive
RacingFlight
Pacer
2020
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$219k–$589k after Steam's cut $398k–$906k before Steam's cut
$39.99
803 reviews
Mostly Positive
Fast-PacedCombat Racing
Turbo Golf Racing
2024
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$71k–$192k after Steam's cut $130k–$295k before Steam's cut
$9.99
1k reviews
Very Positive
RacingGolf
KitHack Model Club
2024
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$94k–$252k after Steam's cut $171k–$388k before Steam's cut
$19.99
688 reviews
Mostly Positive
ModdableOpen World
RealFlight Evolution
2022
Est. copies
≈ 40k–66k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$779k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$69.99
2k reviews
Very Positive
SimulationFlight

Sizing up your own game? See how many copies games in its genre usually sell before you build it.