Sign in
wishvane

How many copies did KitHack Model Club sell?

Estimated copies sold
≈ 16k–26k
$90k–$241k after Steam's cut $163k–$371k before the cut
from 679 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left KitHack Model Club out and predicted the genre from its 5 similar games. Every figure here, including KitHack Model Club's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 84k–663k
best case 1.8M (Besiege)
The Building genre

4 of your 5 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 84k–663k copies
≈ $389k–$3.3M after Steam's cut
from ~11k reviews
Best case
≈ 1.4M–2.3M copies
Besiege · ≈ $5.8M–$15.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Building (3 of 5) and Automobile Sim (2 of 5).
The winners
Winners here lead with Simulation + Sandbox, priced around $15.
The era
The games you compared span 2015 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Besiege
2020
Est. copies
≈ 1.4M–2.3M
4.9x vs typical
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.9M before the cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
Cosmoteer: Starship Architect & Commander
2022
Est. copies
≈ 306k–497k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$19.99
13k reviews
Very Positive
Sci-fiSingleplayer
Crashday Redline Edition
2017
Est. copies
≈ 64k–104k
SteamSpy 100k–200k
Est. revenue
$211k–$567k after Steam's cut $383k–$872k before the cut
$11.99
2k reviews
Very Positive
Combat RacingRacing
Combat Air Patrol 2: Military Flight Simulator
2016
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$120k–$322k after Steam's cut $218k–$495k before the cut
$29.99
363 reviews
Mixed
Early AccessFlight
SimplePlanes
2015
Est. copies
≈ 505k–821k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
11k reviews
Very Positive
FlightSandbox

Sizing up your own game? See what its genre can realistically do before you build it.