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How many copies did KitHack Model Club sell?

Estimated copies sold
≈ 17k–28k
$94k–$252k after Steam's cut $171k–$388k before Steam's cut
from 688 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid KitHack Model Club and predicted how it would do from its 5 similar games. Every figure here, including KitHack Model Club's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 84k–699k
best case 1.7M (Besiege)
Games like KitHack Model Club

A typical game among these

≈ 84k–699k copies

≈ $391k–$3.5M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 5 similar games are hits.

Best case: Besiege at ≈ 1.3M–2.1M copies, ≈ $5.5M–$14.7M after Steam's cut.

The genre you'd be entering
These games
The similar games share Building (3 of 5) and Automobile Sim (2 of 5).
The winners
Winners here lead with Simulation + Sandbox, priced around $15.
When they shipped
The similar games span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Besiege
2020
Est. copies
≈ 1.3M–2.1M
4.9x vs typical
SteamSpy 1M–2M
Est. revenue
$5.5M–$14.7M after Steam's cut $9.9M–$22.6M before Steam's cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
Cosmoteer: Starship Architect & Commander
2022
Est. copies
≈ 320k–521k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before Steam's cut
$19.99
13k reviews
Very Positive
Sci-fiSingleplayer
Crashday Redline Edition
2017
Est. copies
≈ 64k–104k
SteamSpy 100k–200k
Est. revenue
$212k–$570k after Steam's cut $385k–$877k before Steam's cut
$11.99
2k reviews
Very Positive
Combat RacingRacing
Combat Air Patrol 2: Military Flight Simulator
2016
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$126k–$339k after Steam's cut $229k–$521k before Steam's cut
$29.99
367 reviews
Mixed
Early AccessFlight
SimplePlanes
2015
Est. copies
≈ 533k–865k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before Steam's cut
$12.99
11k reviews
Very Positive
FlightSandbox

Sizing up your own game? See how many copies games in its genre usually sell before you build it.