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How many copies did SkyDrift sell?

Estimated copies sold
≈ 75k–122k
$206k–$554k after Steam's cut $375k–$852k before Steam's cut
from 1k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SkyDrift and predicted how it would do from its 8 similar games. Every figure here, including SkyDrift's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 258k–545k
best case 1.5M (Trailmakers)
Games like SkyDrift

A typical game among these

≈ 258k–545k copies

≈ $1.1M–$2.8M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Trailmakers at ≈ 1.1M–1.8M copies, ≈ $7.8M–$21.0M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Flight (6 of 8) and Racing (6 of 8).
The winners
Winners here lead with Space + Action-Adventure, priced around $25. The breakout hits carry Family Friendly + Co-op Campaign + Online Co-Op; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SimplePlanes
2015
Est. copies
≈ 533k–865k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before Steam's cut
$12.99
11k reviews
Very Positive
FlightSandbox
Redout: Enhanced Edition
2016
Est. copies
≈ 194k–316k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before Steam's cut
$19.99
5k reviews
Very Positive
RacingFlight
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 199k–323k
SteamSpy 200k–500k
Est. revenue
$819k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
4.9x vs typical
SteamSpy 1M–2M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.3M before Steam's cut
$24.99
39k reviews
Very Positive
SpaceAction
Superflight
2017
Est. copies
≈ 399k–648k
SteamSpy 500k–1M
Est. revenue
$328k–$881k after Steam's cut $596k–$1.4M before Steam's cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
The Drone Racing League Simulator
2017
Est. copies
≈ 155k–252k
SteamSpy 100k–200k
Est. revenue
$426k–$1.1M after Steam's cut $775k–$1.8M before Steam's cut
$9.99
5k reviews
Mostly Positive
ActionSimulation
Race The Sun
2013
Est. copies
≈ 402k–653k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$9.99
6k reviews
Very Positive
Procedural GenerationRunner
Liftoff®: FPV Drone Racing
2018
Est. copies
≈ 429k–697k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before Steam's cut
$19.99
14k reviews
Overwhelmingly Positive
SimulationFlight

Sizing up your own game? See how many copies games in its genre usually sell before you build it.