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wishvane

How many copies did SkyDrift sell?

Estimated copies sold
≈ 62k–100k
$169k–$456k after Steam's cut $308k–$701k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SkyDrift out and predicted the genre from its 8 similar games. Every figure here, including SkyDrift's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 245k–533k
best case 1.4M (Trailmakers)
The Flight genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 245k–533k copies
≈ $1.1M–$2.6M after Steam's cut
from ~8k reviews
Best case
≈ 1.1M–1.8M copies
Trailmakers · ≈ $7.4M–$20.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Flight (6 of 8) and Racing (6 of 8).
The winners
Winners here lead with Space + Action-Adventure, priced around $25. The breakout hits carry Family Friendly + Co-op Campaign + Online Co-Op; a typical game here doesn't.
The era
The games you compared span 2013 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

SimplePlanes
2015
Est. copies
≈ 505k–821k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
11k reviews
Very Positive
FlightSandbox
Redout: Enhanced Edition
2016
Est. copies
≈ 187k–303k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before the cut
$19.99
5k reviews
Very Positive
RacingFlight
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 187k–304k
SteamSpy 200k–500k
Est. revenue
$772k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
5.0x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$20.0M after Steam's cut $13.5M–$30.7M before the cut
$24.99
38k reviews
Very Positive
SpaceAction
Superflight
2017
Est. copies
≈ 398k–646k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$327k–$879k after Steam's cut $595k–$1.4M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
The Drone Racing League Simulator
2017
Est. copies
≈ 154k–249k
SteamSpy 100k–200k
Est. revenue
$422k–$1.1M after Steam's cut $767k–$1.7M before the cut
$9.99
4k reviews
Very Positive
ActionSimulation
Race The Sun
2013
Est. copies
≈ 330k–537k
SteamSpy 500k–1M
Est. revenue
$907k–$2.4M after Steam's cut $1.6M–$3.8M before the cut
$9.99
6k reviews
Very Positive
Procedural GenerationRunner
Liftoff®: FPV Drone Racing
2018
Est. copies
≈ 414k–673k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.4M before the cut
$19.99
14k reviews
Overwhelmingly Positive
SimulationFlight

Sizing up your own game? See what its genre can realistically do before you build it.