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wishvane

How many copies did Rocket Rumble sell?

Estimated copies sold
≈ 672–1k
$5k–$12k after Steam's cut $8k–$19k before the cut
from 28 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Rocket Rumble out and predicted the genre from its 8 similar games. Every figure here, including Rocket Rumble's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 269k–830k
best case 2.8M (Ultimate Chicken Horse)
The 2D Fighter genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 269k–830k copies
≈ $1.7M–$4.2M after Steam's cut
from ~12k reviews
Best case
≈ 2.1M–3.4M copies
Ultimate Chicken Horse · ≈ $8.7M–$23.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 282 to 2k reviews in their first month.
Your set
Your set clusters on 2D Fighter (3 of 8) and 4 Player Local (3 of 8).
The winners
Winners here lead with Party + Platformer, priced around $15. The breakout hits carry Party + Platformer + Local Co-Op; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Rivals of Aether II
2024
Est. copies
≈ 233k–378k
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$7.9M before the cut
$29.99
10k reviews
Mostly Positive
FightingMultiplayer
Super Bunny Man
2023
Est. copies
≈ 291k–473k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$5.0M before the cut
$14.99
12k reviews
Very Positive
PlatformerSandbox
Ultimate Chicken Horse
2016
Est. copies
≈ 2.1M–3.4M
4.4x vs typical
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.5M after Steam's cut $15.9M–$36.1M before the cut
$14.99
53k reviews
Overwhelmingly Positive
MultiplayerParty
Tricky Towers
2016
Est. copies
≈ 656k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
$14.99
16k reviews
Very Positive
SpiderHeck
2022
Est. copies
≈ 152k–247k
SteamSpy 500k–1M
Est. revenue
$627k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$14.99
6k reviews
Very Positive
Local MultiplayerPhysics
Rubber Bandits
2021
Est. copies
≈ 177k–288k
SteamSpy 500k–1M
Est. revenue
$487k–$1.3M after Steam's cut $886k–$2.0M before the cut
$9.99
7k reviews
Very Positive
Family FriendlyParty Game
Bopl Battle
2023
Est. copies
≈ 608k–988k
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$9.99
25k reviews
Overwhelmingly Positive
Multiplayer4 Player Local
Lost Castle / 失落城堡
2016
Est. copies
≈ 956k–1.6M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
$9.99
24k reviews
Very Positive
4 Player LocalAction Roguelike

Sizing up your own game? See what its genre can realistically do before you build it.