Sign in
wishvane

How many copies did Hammerheart sell?

Estimated copies sold
≈ 1k–2k
$4k–$11k after Steam's cut $8k–$17k before Steam's cut
from 56 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hammerheart and predicted how it would do from its 8 similar games. Every figure here, including Hammerheart's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 74–1k
best case 7.4M (Kingdom Come: Deliverance)
Games like Hammerheart

A typical game among these

≈ 74–1k copies

≈ $58–$1k after Steam's cut

from ~12 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Kingdom Come: Deliverance at ≈ 5.7M–9.2M copies, ≈ $46.7M–$125.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 10 reviews in their first month; the range was 1 to 42.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Action Roguelike (6 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $25. The breakout hits carry Medieval + Open World + RPG; a typical game here doesn't.
When they shipped
The similar games span 2010 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kingdom Come: Deliverance
2018
Est. copies
≈ 5.7M–9.2M
16198x vs typical
SteamSpy 2M–5M
Est. revenue
$46.7M–$125.6M after Steam's cut $84.9M–$193.2M before Steam's cut
$29.99
186k reviews
Very Positive
MedievalRPG
Maritime Calling
2022
Est. copies
≈ 992–2k
3.5x vs typical
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before Steam's cut
$7.99
40 reviews
Mixed
Action RoguelikeExploration
Mount & Blade: Warband
2010
Est. copies
≈ 10.9M–17.7M
14977x vs typical
SteamSpy 5M–10M
Est. revenue
$59.8M–$160.9M after Steam's cut $108.8M–$247.5M before Steam's cut
$19.99
172k reviews
Overwhelmingly Positive
MedievalRPG
Death Duel VR
2025
Est. copies
≈ 2k–4k
7.6x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
87 reviews
Mixed
VRFree to Play
Jewel of Kuru
2020
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$102–$275 after Steam's cut $185–$423 before Steam's cut
$4.99
3 reviews
3 user reviews
ActionAdventure
SCRUMLORDS
2023
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$14–$36 after Steam's cut $25–$56 before Steam's cut
$0.99
2 reviews
2 user reviews
Action RoguelikeSide Scroller
Sword vs Horde
2024
Est. copies
≈ 496–806
1.7x vs typical
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $990–$2k before Steam's cut
$3.99
20 reviews
Positive
Hack and SlashAction Roguelike
Gladiatory
2024
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$31–$85 after Steam's cut $57–$130 before Steam's cut
$2.29
2 reviews
2 user reviews
Rogue-liteAuto Battler

Sizing up your own game? See how many copies games in its genre usually sell before you build it.