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How big is Death Duel VR?

Estimated players who have it
≈ 2k–4k
from 87 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Death Duel VR and predicted how it would do from its 8 similar games. Every figure here, including Death Duel VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 12k–45k
best case 2.0M (Blade and Sorcery)
Games like Death Duel VR

A typical game among these

≈ 12k–45k copies

≈ $80k–$300k after Steam's cut

from ~709 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Blade and Sorcery at ≈ 1.5M–2.5M copies, ≈ $12.7M–$34.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 178 reviews in their first month; the range was 26 to 49k.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Swordplay (5 of 8).
The winners
Winners here lead with VR + Swordplay, priced around $30. The breakout hits carry Magic + Violent + Moddable; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
88x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.2M after Steam's cut $23.1M–$52.7M before Steam's cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Ironlights
2020
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$24k–$65k after Steam's cut $44k–$100k before Steam's cut
$19.99
177 reviews
Mostly Positive
ActionVR
The Morrigan
2020
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$29k–$77k after Steam's cut $52k–$118k before Steam's cut
$13.99
300 reviews
Very Positive
VRAdventure
Battle Talent
2023
Est. copies
≈ 32k–52k
1.8x vs typical
SteamSpy 20k–50k
Est. revenue
$174k–$469k after Steam's cut $317k–$721k before Steam's cut
$19.99
1k reviews
Mostly Positive
VRSwordplay
Project Demigod
2024
Est. copies
≈ 11k–17k
SteamSpy under 20k
Est. revenue
$58k–$157k after Steam's cut $106k–$241k before Steam's cut
$19.99
427 reviews
Mostly Positive
VRAction
BRUTALISTICK VR
2024
Est. copies
≈ 48k–77k
2.7x vs typical
SteamSpy under 20k
Est. revenue
$131k–$352k after Steam's cut $238k–$542k before Steam's cut
$9.99
2k reviews
Very Positive
GoreAction
Fruit Ninja VR
2016
Est. copies
≈ 37k–60k
SteamSpy 20k–50k
Est. revenue
$151k–$406k after Steam's cut $275k–$625k before Steam's cut
$14.99
881 reviews
Very Positive
VRSwordplay
Arken Age
2025
Est. copies
≈ 18k–29k
SteamSpy under 20k
Est. revenue
$193k–$520k after Steam's cut $352k–$800k before Steam's cut
$39.99
709 reviews
Very Positive
VRAdventure

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