Sign in
wishvane

How many copies did Fruit Ninja VR sell?

Estimated copies sold
≈ 37k–60k
$151k–$406k after Steam's cut $275k–$625k before Steam's cut
from 881 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Fruit Ninja VR and predicted how it would do from its 8 similar games. Every figure here, including Fruit Ninja VR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.9M–3.5M
best case 12.2M (VRChat)
Games like Fruit Ninja VR

A typical game among these

≈ 2.9M–3.5M copies

≈ $23.2M–$53.3M after Steam's cut

from ~87k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: VRChat at ≈ 9.3M–15.1M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 27k reviews in their first month; the range was 10 to 49k.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and First-Person (5 of 8).
The winners
Winners here lead with VR + Anime. The breakout hits carry Free to Play + Anime + Memes; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 1 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.2M–3.5M
SteamSpy 1M–2M
Est. revenue
Free
Free
87k reviews
Very Positive
VRSoftware
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before Steam's cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm
VRChat
2017
Est. copies
≈ 9.3M–15.1M
3.1x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.3M
SteamSpy 2M–5M
Est. revenue
$43.2M–$116.1M after Steam's cut $78.5M–$178.5M before Steam's cut
$59.99
106k reviews
Overwhelmingly Positive
VRFPS
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.2M after Steam's cut $23.1M–$52.7M before Steam's cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Synth Ninja
2021
Est. copies
≈ 422–685
too small to compare
SteamSpy under 20k
Est. revenue
$115–$309 after Steam's cut $209–$475 before Steam's cut
$0.99
17 reviews
Mostly Negative
3D PlatformerDifficult

Sizing up your own game? See how many copies games in its genre usually sell before you build it.