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How many copies did Project Demigod sell?

Estimated copies sold
≈ 11k–17k
$58k–$157k after Steam's cut $106k–$241k before Steam's cut
from 427 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Project Demigod and predicted how it would do from its 8 similar games. Every figure here, including Project Demigod's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 42k–44k
best case 987k (VTOL VR)
Games like Project Demigod

A typical game among these

≈ 42k–44k copies

≈ $362k–$422k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: VTOL VR at ≈ 752k–1.2M copies, ≈ $6.2M–$16.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 431 reviews in their first month; the range was 178 to 7k.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and Physics (4 of 8).
The winners
Winners here lead with VR, priced around $30.
When they shipped
The similar games span 2017 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DAVIGO: VR vs. PC
2023
Est. copies
≈ 35k–57k
SteamSpy 20k–50k
Est. revenue
$240k–$644k after Steam's cut $436k–$991k before Steam's cut
$24.99
1k reviews
Very Positive
Early AccessVR
BONELAB
2022
Est. copies
≈ 509k–828k
16x vs typical
SteamSpy 500k–1M
Est. revenue
$5.6M–$15.1M after Steam's cut $10.2M–$23.2M before Steam's cut
$39.99
21k reviews
Very Positive
VRPhysics
UNDERDOGS
2024
Est. copies
≈ 73k–119k
2.3x vs typical
SteamSpy 50k–100k
Est. revenue
$604k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$29.99
3k reviews
Overwhelmingly Positive
VRAction-Adventure
RUMBLE
2022
Est. copies
≈ 88k–144k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$608k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$24.99
4k reviews
Very Positive
VRFighting
VTOL VR
2017
Est. copies
≈ 752k–1.2M
17x vs typical
SteamSpy 500k–1M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before Steam's cut
$29.99
22k reviews
Overwhelmingly Positive
FlightVR
Battle Talent
2023
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$174k–$469k after Steam's cut $317k–$721k before Steam's cut
$19.99
1k reviews
Mostly Positive
VRSwordplay
Contractors Showdown : ExfilZone
2024
Est. copies
≈ 89k–144k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$488k–$1.3M after Steam's cut $888k–$2.0M before Steam's cut
$19.99
4k reviews
Mixed
VRShooter
The Light Brigade: Definitive Edition
2023
Est. copies
≈ 32k–52k
SteamSpy 20k–50k
Est. revenue
$218k–$587k after Steam's cut $397k–$904k before Steam's cut
$24.99
1k reviews
Very Positive
VRAction

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