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wishvane

How many copies did Goat's Tale (Classic) sell?

Estimated copies sold
≈ 8k–13k
$4k–$12k after Steam's cut $8k–$18k before the cut
from 336 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Goat's Tale (Classic) out and predicted the genre from its 8 similar games. Every figure here, including Goat's Tale (Classic)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–48k
best case 113k (I wanna be the Creator)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 15k–48k copies
≈ $37k–$106k after Steam's cut
from ~598 reviews
Best case
≈ 86k–140k copies
I wanna be the Creator · ≈ $142k–$382k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Precision Platformer (7 of 8) and 2D Platformer (6 of 8).
The winners
Winners here lead with Level Editor + Platformer, priced around $6.
The era
The games you compared span 2014 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Micro Platformer
2020
Est. copies
≈ 47k–76k
3.0x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
2k reviews
Overwhelmingly Positive
E.Z
2018
Est. copies
≈ 7k–12k
SteamSpy 20k–50k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before the cut
$1.99
246 reviews
Very Positive
I wanna be the Creator
2019
Est. copies
≈ 86k–140k
5.0x vs typical
SteamSpy 200k–500k
Est. revenue
$142k–$382k after Steam's cut $258k–$588k before the cut
$5.99
3k reviews
Overwhelmingly Positive
ActionLevel Editor
Splodey
2024
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$21k–$57k after Steam's cut $39k–$88k before the cut
$12.99
248 reviews
Very Positive
Precision PlatformerSide Scroller
Ambidextro
2025
Est. copies
≈ 33k–54k
2.3x vs typical
SteamSpy 20k–50k
Est. revenue
$72k–$195k after Steam's cut $132k–$299k before the cut
$7.99
1k reviews
Overwhelmingly Positive
Banana Hell
2020
Est. copies
≈ 23k–37k
SteamSpy 100k–200k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before the cut
$2.99
866 reviews
Mixed
IndieCasual
Circa Infinity
2015
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$43k–$115k after Steam's cut $78k–$177k before the cut
$11.99
279 reviews
Very Positive
Precision Platformer2D Platformer
Schein
2014
Est. copies
≈ 17k–28k
SteamSpy 100k–200k
Est. revenue
$23k–$63k after Steam's cut $43k–$97k before the cut
$4.99
329 reviews
Mostly Positive
Precision PlatformerSide Scroller

Sizing up your own game? See what its genre can realistically do before you build it.