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How many copies did Ambidextro sell?

Estimated copies sold
≈ 35k–57k
$77k–$207k after Steam's cut $140k–$318k before Steam's cut
from 1k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ambidextro and predicted how it would do from its 8 similar games. Every figure here, including Ambidextro's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–4k
best case 159k (The End Is Nigh)
Games like Ambidextro

A typical game among these

≈ 2k–4k copies

≈ $9k–$29k after Steam's cut

from ~99 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: The End Is Nigh at ≈ 121k–197k copies, ≈ $500k–$1.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 49 reviews in their first month; the range was 18 to 168.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Platformer (8 of 8) and Precision Platformer (6 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $15. The breakout hits carry Indie + Great Soundtrack + Difficult; a typical game here doesn't.
When they shipped
6 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The End Is Nigh
2017
Est. copies
≈ 121k–197k
36x vs typical
SteamSpy 100k–200k
Est. revenue
$500k–$1.3M after Steam's cut $909k–$2.1M before Steam's cut
$14.99
4k reviews
Very Positive
Demon Go!
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$2.99
60 reviews
Very Positive
ActionAdventure
Krimson
2024
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$9k–$24k after Steam's cut $16k–$37k before Steam's cut
$9.99
132 reviews
Very Positive
Beyond the Ice Palace 2
2025
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$18k–$48k after Steam's cut $33k–$74k before Steam's cut
$19.99
132 reviews
Mixed
AdventureExploration
Splodey
2024
Est. copies
≈ 6k–10k
2.6x vs typical
SteamSpy under 20k
Est. revenue
$23k–$61k after Steam's cut $41k–$93k before Steam's cut
$12.99
255 reviews
Very Positive
Precision PlatformerSide Scroller
Gravity Castle
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before Steam's cut
$14.99
49 reviews
Positive
2D PlatformerPuzzle
Ascending Inferno
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before Steam's cut
$10.99
64 reviews
Very Positive
ActionAdventure
Volgarr the Viking II
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$13k–$36k after Steam's cut $25k–$56k before Steam's cut
$19.99
99 reviews
Very Positive
ActionAdventure

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