Sign in
wishvane

How many copies did Voor De Kroon sell?

Estimated copies sold
≈ 16k–25k
$129k–$346k after Steam's cut $234k–$533k before the cut
from 651 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Voor De Kroon out and predicted the genre from its 8 similar games. Every figure here, including Voor De Kroon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.0M–5.8M
best case 9.3M (Mount & Blade II: Bannerlord)
The Medieval genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.0M–5.8M copies
≈ $37.9M–$89.2M after Steam's cut
from ~105k reviews
Best case
≈ 7.0M–11.5M copies
Mount & Blade II: Bannerlord · ≈ $96.9M–$260.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Medieval (4 of 8) and War (4 of 8).
The winners
Winners here lead with Medieval + Open World, priced around $50.
The era
The games you compared span 2017 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.0M–$53.9M after Steam's cut $36.4M–$82.9M before the cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
Age of Empires IV: Anniversary Edition
2021
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$25.8M–$69.3M after Steam's cut $46.9M–$106.7M before the cut
$39.99
95k reviews
Very Positive
StrategyRTS
Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.0M–11.5M
2.8x vs typical
SteamSpy 10M–20M
Est. revenue
$96.9M–$260.5M after Steam's cut $176.2M–$400.8M before the cut
$49.99
294k reviews
Very Positive
MedievalStrategy
Manor Lords
2024
Est. copies
≈ 2.1M–3.5M
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$39.99
89k reviews
Very Positive
StrategyCity Builder
Totally Accurate Battle Simulator
2021
Est. copies
≈ 3.8M–6.1M
SteamSpy 2M–5M
Est. revenue
$20.7M–$55.7M after Steam's cut $37.7M–$85.7M before the cut
$19.99
152k reviews
Overwhelmingly Positive
SandboxSimulation
Middle-earth™: Shadow of War™
2017
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$54.9M–$147.6M after Steam's cut $99.8M–$227.1M before the cut
$49.99
116k reviews
Very Positive
Open WorldAction
Black Desert
2017
Est. copies
≈ 3.2M–5.2M
SteamSpy 5M–10M
Est. revenue
$8.8M–$23.8M after Steam's cut $16.1M–$36.6M before the cut
$9.99
94k reviews
Mostly Positive
MMORPGMassively Multiplayer
FOR HONOR™
2017
Est. copies
≈ 5.6M–9.1M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$46.2M–$124.2M after Steam's cut $84.0M–$191.0M before the cut
$29.99
163k reviews
Mixed
MedievalSwordplay

Sizing up your own game? See what its genre can realistically do before you build it.