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How many copies did Legends of Dionysos sell?

Estimated copies sold
≈ 552–897
$2k–$4k after Steam's cut $3k–$6k before the cut
from 23 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Legends of Dionysos out and predicted the genre from its 8 similar games. Every figure here, including Legends of Dionysos's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 77k–183k
best case 485k (Tails of Iron)
The Action RPG genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 77k–183k copies
≈ $655k–$955k after Steam's cut
from ~3k reviews
Best case
≈ 370k–601k copies
Tails of Iron · ≈ $2.5M–$6.8M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 535 to 2k reviews in their first month.
Your set
Your set clusters on Action RPG (4 of 8) and Exploration (2 of 8).
The winners
Winners here lead with Action RPG + Souls-like, priced around $25.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

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Action RPGSouls-like

Sizing up your own game? See what its genre can realistically do before you build it.