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How many copies did Tiny Witch sell?

Estimated copies sold
≈ 3k–5k
$8k–$21k after Steam's cut $14k–$33k before Steam's cut
from 116 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Tiny Witch and predicted how it would do from its 8 similar games. Every figure here, including Tiny Witch's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 189k–571k
best case 863k (Punch Club)
Games like Tiny Witch

A typical game among these

≈ 189k–571k copies

≈ $747k–$2.6M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Punch Club at ≈ 658k–1.1M copies, ≈ $1.8M–$4.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 10 reviews in their first month; the range was 1 to 1k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Cooking (5 of 8) and Time Management (5 of 8).
The winners
Winners here lead with Management + Time Management, priced around $10.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Punch Club
2016
Est. copies
≈ 658k–1.1M
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before Steam's cut
$9.99
16k reviews
Very Positive
ManagementPixel Graphics
Cook, Serve, Delicious!
2013
Est. copies
≈ 361k–587k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before Steam's cut
$12.99
6k reviews
Very Positive
IndieTime Management
Good Pizza, Great Pizza - Cooking Simulator Game
2023
Est. copies
≈ 168k–274k
SteamSpy 100k–200k
Est. revenue
$463k–$1.2M after Steam's cut $841k–$1.9M before Steam's cut
$9.99
7k reviews
Very Positive
FunnyManagement
Dinogotchi
2021
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$2.49
66 reviews
Very Positive
DinosaursWholesome
Galaxy Burger
2024
Est. copies
≈ 71k–115k
SteamSpy 50k–100k
Est. revenue
$233k–$626k after Steam's cut $423k–$963k before Steam's cut
$11.99
3k reviews
Overwhelmingly Positive
CookingSimulation
Viking Chef: Feast Frenzy
2025
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$239–$640 after Steam's cut $434–$985 before Steam's cut
$4.99
7 reviews
7 user reviews
VikingsCooking
Bellhop
2024
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$190–$512 after Steam's cut $346–$788 before Steam's cut
$6.99
4 reviews
4 user reviews
AdventureCasual
Top Burger Shop Simulator
2025
Est. copies
≈ 25–40
too small to compare
SteamSpy under 20k
Est. revenue
$34–$91 after Steam's cut $62–$140 before Steam's cut
$4.99
1 reviews
1 user reviews
Early AccessSimulation

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