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How many copies did Good Pizza, Great Pizza - Cooking Simulator Game sell?

Estimated copies sold
≈ 160k–260k
$440k–$1.2M after Steam's cut $800k–$1.8M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Good Pizza, Great Pizza - Cooking Simulator Game out and predicted the genre from its 8 similar games. Every figure here, including Good Pizza, Great Pizza - Cooking Simulator Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 288k–760k
best case 924k (IdleOn)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 288k–760k copies
≈ $2.1M–$4.0M after Steam's cut
from ~13k reviews
Best case
≈ 704k–1.1M copies
IdleOn
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Management (8 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Idler + MMORPG, priced around $20. The breakout hits carry Idler + Free to Play + MMORPG; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Papa's Freezeria Deluxe
2023
Est. copies
≈ 314k–511k
SteamSpy 200k–500k
Est. revenue
$518k–$1.4M after Steam's cut $942k–$2.1M before the cut
$5.99
13k reviews
Overwhelmingly Positive
CookingTime Management
Punch Club
2016
Est. copies
≈ 627k–1.0M
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$9.99
16k reviews
Very Positive
ManagementPixel Graphics
IdleOn
2025
Est. copies
≈ 704k–1.1M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
29k reviews
Mostly Positive
IdlerPixel Graphics
Turmoil
2016
Est. copies
≈ 642k–1.0M
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
$12.99
16k reviews
Very Positive
ManagementMining
112 Operator
2020
Est. copies
≈ 193k–313k
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$24.99
7k reviews
Very Positive
SimulationRealistic
Youtubers Life
2017
Est. copies
≈ 530k–862k
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.1M before the cut
$19.99
15k reviews
Mostly Positive
ManagementSingleplayer
Let's School
2023
Est. copies
≈ 176k–287k
SteamSpy 200k–500k
Est. revenue
$970k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
7k reviews
Very Positive
Parkitect
2018
Est. copies
≈ 246k–399k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before the cut
$29.99
8k reviews
Very Positive
RelaxingLevel Editor

Sizing up your own game? See what its genre can realistically do before you build it.