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How many copies did Falling Down sell?

Estimated copies sold
≈ 149–242
$41–$109 after Steam's cut $74–$168 before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Falling Down and predicted how it would do from its 8 similar games. Every figure here, including Falling Down's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 172k–322k
best case 1.1M (Slay the Princess — The Pristine Cut)
Games like Falling Down

A typical game among these

≈ 172k–322k copies

≈ $1.1M–$2.2M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Slay the Princess — The Pristine Cut at ≈ 856k–1.4M copies, ≈ $4.2M–$11.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 69 to 4k.
The genre you'd be entering
These games
The similar games share Visual Novel (7 of 8) and Choose Your Own Adventure (5 of 8).
The winners
Winners here lead with Visual Novel + Choices Matter, priced around $18. The breakout hits carry Psychological Horror + CRPG + Lore-Rich; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Storyteller
2023
Est. copies
≈ 229k–372k
SteamSpy 200k–500k
Est. revenue
$944k–$2.5M after Steam's cut $1.7M–$3.9M before Steam's cut
$14.99
9k reviews
Very Positive
PuzzleInteractive Fiction
Suzerain
2020
Est. copies
≈ 296k–481k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before Steam's cut
$19.99
12k reviews
Very Positive
Visual NovelChoose Your Own Adventure
I Wani Hug that Gator!
2024
Est. copies
≈ 143k–232k
SteamSpy 200k–500k
Est. revenue
$589k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$14.99
6k reviews
Overwhelmingly Positive
Slay the Princess — The Pristine Cut
2023
Est. copies
≈ 856k–1.4M
4.5x vs typical
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.5M before Steam's cut
$17.99
35k reviews
Overwhelmingly Positive
Visual NovelChoices Matter
Homicipher
2024
Est. copies
≈ 207k–336k
SteamSpy 500k–1M
Est. revenue
$796k–$2.1M after Steam's cut $1.4M–$3.3M before Steam's cut
$13.99
8k reviews
Overwhelmingly Positive
HorrorOtome
Beacon Pines
2022
Est. copies
≈ 112k–182k
SteamSpy 100k–200k
Est. revenue
$616k–$1.7M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
5k reviews
Overwhelmingly Positive
Ken Follett's The Pillars of the Earth
2017
Est. copies
≈ 262k–425k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$5.9M before Steam's cut
$19.99
8k reviews
Very Positive
Choices MatterAdventure
Class of '09: The Re-Up
2023
Est. copies
≈ 119k–193k
SteamSpy 200k–500k
Est. revenue
$489k–$1.3M after Steam's cut $890k–$2.0M before Steam's cut
$14.99
5k reviews
Overwhelmingly Positive
Visual NovelFemale Protagonist

Sizing up your own game? See how many copies games in its genre usually sell before you build it.