Sign in
wishvane

How big is The Flow Experience?

Estimated players who have it
≈ 397–645
from 16 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Flow Experience and predicted how it would do from its 8 similar games. Every figure here, including The Flow Experience's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 321k–1.5M
best case 4.6M (Muse Dash)
Games like The Flow Experience

A typical game among these

≈ 321k–1.5M copies

≈ $2.1M–$5.8M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Muse Dash at ≈ 3.5M–5.7M copies, ≈ $2.9M–$7.8M after Steam's cut.

The genre you'd be entering
These games
The similar games share Music (8 of 8) and Rhythm (8 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $3.
When they shipped
The similar games span 2008 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before Steam's cut
$2.99
122k reviews
Very Positive
MusicRhythm
A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.9M
8.4x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.5M before Steam's cut
$5.99
84k reviews
Very Positive
RhythmMusic
Audiosurf 2
2015
Est. copies
≈ 295k–480k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before Steam's cut
$14.99
6k reviews
Very Positive
MusicRhythm
MUSYNX
2018
Est. copies
≈ 207k–336k
SteamSpy 200k–500k
Est. revenue
$227k–$610k after Steam's cut $413k–$939k before Steam's cut
$3.99
7k reviews
Very Positive
RhythmMusic
Sayonara Wild Hearts
2019
Est. copies
≈ 257k–418k
SteamSpy 200k–500k
Est. revenue
$920k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$12.99
9k reviews
Overwhelmingly Positive
Great SoundtrackRhythm
Hatsune Miku: Project DIVA Mega Mix+
2022
Est. copies
≈ 590k–959k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$6.4M–$17.2M after Steam's cut $11.6M–$26.5M before Steam's cut
$39.39
24k reviews
Very Positive
RhythmAnime
EZ2ON REBOOT : R
2022
Est. copies
≈ 156k–253k
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before Steam's cut
$44.99
6k reviews
Very Positive
RhythmAction
AudioSurf
2008
Est. copies
≈ 702k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before Steam's cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm

Sizing up your own game? See how many copies games in its genre usually sell before you build it.