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How many copies did YOKAIWARE sell?

Estimated copies sold
≈ 446–725
$612–$2k after Steam's cut $1k–$3k before Steam's cut
from 18 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid YOKAIWARE and predicted how it would do from its 8 similar games. Every figure here, including YOKAIWARE's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 78k–183k
best case 406k (Pixel Strike 3D)
Games like YOKAIWARE

A typical game among these

≈ 78k–183k copies

≈ $555k–$901k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Minigames (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Pixel Strike 3D at ≈ 310k–503k copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 263 to 3k.
The genre you'd be entering
These games
The similar games share Minigames (3 of 8) and Arcade (2 of 8).
The winners
Winners here lead with Combat Racing + Racing, priced around $20.
When they shipped
The similar games span 2007 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

FlatOut
2007
Est. copies
≈ 423k–688k
2.9x vs typical
SteamSpy 100k–200k
Est. revenue
$872k–$2.3M after Steam's cut $1.6M–$3.6M before Steam's cut
$7.49
7k reviews
Very Positive
Combat RacingRacing
UFO 50
2024
Est. copies
≈ 186k–303k
3.3x vs typical
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before Steam's cut
$24.99
8k reviews
Overwhelmingly Positive
IndiePixel Graphics
Pixel Strike 3D
2020
Est. copies
≈ 310k–503k
5.4x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
12k reviews
Mostly Positive
Free to PlayFPS
Trials Evolution: Gold Edition
2013
Est. copies
≈ 154k–251k
SteamSpy 200k–500k
Est. revenue
$848k–$2.3M after Steam's cut $1.5M–$3.5M before Steam's cut
$19.99
2k reviews
Mostly Positive
RacingAction
GigaBash
2022
Est. copies
≈ 54k–87k
SteamSpy 20k–50k
Est. revenue
$368k–$990k after Steam's cut $669k–$1.5M before Steam's cut
$24.99
2k reviews
Very Positive
SuperheroAction
pureya
2021
Est. copies
≈ 61k–99k
SteamSpy 100k–200k
Est. revenue
$100k–$270k after Steam's cut $182k–$415k before Steam's cut
$5.99
2k reviews
Overwhelmingly Positive
MinigamesArcade
Rayman Raving Rabbids™
2008
Est. copies
≈ 134k–218k
SteamSpy 100k–200k
Est. revenue
$369k–$992k after Steam's cut $671k–$1.5M before Steam's cut
$9.99
2k reviews
Very Positive
ActionFunny
Rift of the NecroDancer
2025
Est. copies
≈ 156k–254k
2.7x vs typical
SteamSpy 50k–100k
Est. revenue
$859k–$2.3M after Steam's cut $1.6M–$3.6M before Steam's cut
$19.99
6k reviews
Very Positive
RhythmMinigames

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