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How many copies did Trials Evolution: Gold Edition sell?

Estimated copies sold
≈ 126k–205k
$693k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Trials Evolution: Gold Edition out and predicted the genre from its 8 similar games. Every figure here, including Trials Evolution: Gold Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 410k–1.6M
best case 63.6M (Euro Truck Simulator 2)
The Racing genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 410k–1.6M copies
≈ $2.2M–$5.6M after Steam's cut
from ~18k reviews
Best case
≈ 48.5M–78.7M copies
Euro Truck Simulator 2 · ≈ $266.4M–$716.2M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Racing (4 of 8) and Automobile Sim (3 of 8).
The winners
Winners here lead with Driving + Transportation, priced around $20. The breakout hits carry Transportation + Simulation + Open World; a typical game here doesn't.
The era
The games you compared span 2008 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

TrackMania Nations Forever
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SteamSpy 2M–5M
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RacingFree to Play
Race The Sun
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≈ 330k–537k
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$9.99
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Procedural GenerationRunner
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Est. copies
≈ 294k–478k
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Character CustomizationEmotional
Euro Truck Simulator 2
2012
Est. copies
≈ 48.5M–78.7M
51x vs typical
SteamSpy 10M–20M
Est. revenue
$266.4M–$716.2M after Steam's cut $484.3M–$1101.8M before the cut
$19.99
932k reviews
Overwhelmingly Positive
DrivingTransportation
SpeedRunners
2016
Est. copies
≈ 1.5M–2.4M
2.0x vs typical
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$6.1M–$16.5M after Steam's cut $11.1M–$25.3M before the cut
$14.99
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MultiplayerRacing
DDNet
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≈ 1.2M–2.0M
2.5x vs typical
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Online Co-OpFree to Play
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Est. copies
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$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before the cut
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RacingGreat Soundtrack
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2016
Est. copies
≈ 736k–1.2M
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.5M before the cut
$14.99
18k reviews
Very Positive
ParkourAutomobile Sim

Sizing up your own game? See what its genre can realistically do before you build it.