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wishvane

How many copies did Distance sell?

Estimated copies sold
≈ 229k–373k
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before the cut
from 8k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Distance out and predicted the genre from its 8 similar games. Every figure here, including Distance's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 119k–296k
best case 484k (Retrowave)
The Racing genre

6 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 119k–296k copies
≈ $364k–$1.6M after Steam's cut
from ~4k reviews
Best case
≈ 369k–599k copies
Retrowave · ≈ $303k–$815k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Racing (7 of 8) and Flight (3 of 8).
The winners
Winners here lead with Racing + 1980s, priced around $3.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Retrowave
2022
Est. copies
≈ 369k–599k
3.7x vs typical
SteamSpy 200k–500k
Est. revenue
$303k–$815k after Steam's cut $551k–$1.3M before the cut
$2.99
15k reviews
Overwhelmingly Positive
Racing1980s
Trials Fusion™
2014
Est. copies
≈ 129k–210k
SteamSpy 200k–500k
Est. revenue
$710k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$19.99
2k reviews
Mixed
RacingMultiplayer
Redout: Enhanced Edition
2016
Est. copies
≈ 187k–303k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before the cut
$19.99
5k reviews
Very Positive
RacingFlight
GRIP: Combat Racing
2018
Est. copies
≈ 156k–254k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$29.99
5k reviews
Very Positive
RacingAction
BallisticNG
2018
Est. copies
≈ 113k–184k
SteamSpy 200k–500k
Est. revenue
$467k–$1.3M after Steam's cut $848k–$1.9M before the cut
$14.99
4k reviews
Very Positive
Combat RacingFuturistic
Kitten Burst
2024
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$55k–$147k after Steam's cut $100k–$226k before the cut
$19.99
415 reviews
Very Positive
RacingFlight
BREAK ARTS II
2018
Est. copies
≈ 22k–36k
SteamSpy 20k–50k
Est. revenue
$92k–$247k after Steam's cut $167k–$379k before the cut
$14.99
732 reviews
Mostly Positive
RacingAction
Steam Link
2015
Est. copies
≈ 342k–556k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
7k reviews
Mostly Positive
Steam MachineSoftware

Sizing up your own game? See what its genre can realistically do before you build it.