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How many copies did Distance sell?

Estimated copies sold
≈ 231k–375k
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
from 8k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Distance and predicted how it would do from its 8 similar games. Every figure here, including Distance's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 120k–309k
best case 502k (Retrowave)
Games like Distance

A typical game among these

≈ 120k–309k copies

≈ $375k–$1.7M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Retrowave at ≈ 383k–622k copies, ≈ $315k–$846k after Steam's cut.

The genre you'd be entering
These games
The similar games share Racing (7 of 8) and Flight (3 of 8).
The winners
Winners here lead with Racing + 1980s, priced around $3.
When they shipped
The similar games span 2014 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Retrowave
2022
Est. copies
≈ 383k–622k
3.7x vs typical
SteamSpy 200k–500k
Est. revenue
$315k–$846k after Steam's cut $572k–$1.3M before Steam's cut
$2.99
15k reviews
Overwhelmingly Positive
Racing1980s
Trials Fusion™
2014
Est. copies
≈ 140k–228k
SteamSpy 200k–500k
Est. revenue
$770k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$19.99
3k reviews
Mixed
RacingMultiplayer
Redout: Enhanced Edition
2016
Est. copies
≈ 194k–316k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before Steam's cut
$19.99
5k reviews
Very Positive
RacingFlight
GRIP: Combat Racing
2018
Est. copies
≈ 157k–255k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$29.99
5k reviews
Very Positive
RacingAction
BallisticNG
2018
Est. copies
≈ 114k–186k
SteamSpy 200k–500k
Est. revenue
$471k–$1.3M after Steam's cut $856k–$1.9M before Steam's cut
$14.99
4k reviews
Very Positive
Combat RacingFuturistic
Kitten Burst
2024
Est. copies
≈ 10k–17k
SteamSpy under 20k
Est. revenue
$58k–$155k after Steam's cut $105k–$238k before Steam's cut
$19.99
422 reviews
Very Positive
RacingFlight
BREAK ARTS II
2018
Est. copies
≈ 22k–36k
SteamSpy 20k–50k
Est. revenue
$92k–$247k after Steam's cut $167k–$380k before Steam's cut
$14.99
733 reviews
Mostly Positive
RacingAction
Steam Link
2015
Est. copies
≈ 360k–584k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
7k reviews
Mostly Positive
Steam MachineSoftware

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