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wishvane

How many copies did Retrowave sell?

Estimated copies sold
≈ 369k–599k
$303k–$815k after Steam's cut $551k–$1.3M before the cut
from 15k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Retrowave out and predicted the genre from its 8 similar games. Every figure here, including Retrowave's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 92k–140k
best case 243k (OutDrive)
The Arcade genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 92k–140k copies
≈ $354k–$700k after Steam's cut
from ~2k reviews
Best case
≈ 185k–301k copies
OutDrive · ≈ $152k–$410k after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Arcade (5 of 8) and 1980s (4 of 8).
The winners
Winners here lead with Racing + 1980s, priced around $4. The breakout hits carry Casual + Music + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Slipstream
2018
Est. copies
≈ 53k–86k
SteamSpy 100k–200k
Est. revenue
$145k–$389k after Steam's cut $263k–$599k before the cut
$9.99
2k reviews
Very Positive
RacingDriving
OutDrive
2016
Est. copies
≈ 185k–301k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$152k–$410k after Steam's cut $277k–$630k before the cut
$2.99
5k reviews
Mostly Positive
RacingIndie
Music Racer
2018
Est. copies
≈ 110k–179k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$60k–$162k after Steam's cut $110k–$250k before the cut
$1.99
4k reviews
Very Positive
MusicRhythm
Razortron 2000
2016
Est. copies
≈ 130k–211k
SteamSpy 50k–100k
Est. revenue
$178k–$479k after Steam's cut $324k–$736k before the cut
$4.99
3k reviews
Very Positive
CasualRacing
Super Woden GP 2
2023
Est. copies
≈ 24k–39k
too small to compare
SteamSpy 100k–200k
Est. revenue
$86k–$231k after Steam's cut $157k–$356k before the cut
$12.99
1k reviews
Very Positive
RacingSports
Neon Drive
2016
Est. copies
≈ 87k–142k
SteamSpy 100k–200k
Est. revenue
$239k–$643k after Steam's cut $435k–$990k before the cut
$9.99
2k reviews
Very Positive
1980sRetro
Retro City Rampage™ DX
2014
Est. copies
≈ 126k–205k
SteamSpy 200k–500k
Est. revenue
$520k–$1.4M after Steam's cut $946k–$2.2M before the cut
$14.99
2k reviews
Very Positive
ActionOpen World
Cyber Hook
2020
Est. copies
≈ 110k–178k
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
$453k–$1.2M after Steam's cut $823k–$1.9M before the cut
$14.99
4k reviews
Very Positive
Indie3D Platformer

Sizing up your own game? See what its genre can realistically do before you build it.