Sign in
wishvane

How many copies did Music Racer sell?

Estimated copies sold
≈ 110k–179k
$60k–$162k after Steam's cut $110k–$250k before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Music Racer and predicted how it would do from its 8 similar games. Every figure here, including Music Racer's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 234k–445k
best case 921k (AudioSurf)
Games like Music Racer

A typical game among these

≈ 234k–445k copies

≈ $715k–$2.3M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: AudioSurf at ≈ 702k–1.1M copies, ≈ $1.9M–$5.2M after Steam's cut.

The genre you'd be entering
These games
The similar games share Music (7 of 8) and Rhythm (7 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $10.
When they shipped
The similar games span 2008 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

MUSYNX
2018
Est. copies
≈ 207k–336k
SteamSpy 200k–500k
Est. revenue
$227k–$610k after Steam's cut $413k–$939k before Steam's cut
$3.99
7k reviews
Very Positive
RhythmMusic
Audiosurf 2
2015
Est. copies
≈ 295k–480k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before Steam's cut
$14.99
6k reviews
Very Positive
MusicRhythm
Beat Hazard
2010
Est. copies
≈ 471k–765k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$9.99
7k reviews
Very Positive
RhythmMusic-Based Procedural Generation
Intralism
2016
Est. copies
≈ 201k–326k
SteamSpy 500k–1M
Est. revenue
$165k–$444k after Steam's cut $300k–$682k before Steam's cut
$2.99
5k reviews
Very Positive
MusicRhythm
AudioSurf
2008
Est. copies
≈ 702k–1.1M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before Steam's cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm
Melody's Escape
2016
Est. copies
≈ 200k–325k
SteamSpy 200k–500k
Est. revenue
$549k–$1.5M after Steam's cut $998k–$2.3M before Steam's cut
$9.99
5k reviews
Very Positive
Music-Based Procedural GenerationRhythm
Riff Racer - Race Your Music!
2016
Est. copies
≈ 86k–139k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
RacingMusic
Audioshield
2016
Est. copies
≈ 114k–185k
SteamSpy 100k–200k
Est. revenue
$626k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.99
3k reviews
Very Positive
IndieVR

Sizing up your own game? See how many copies games in its genre usually sell before you build it.