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How many copies did Beat Hazard sell?

Estimated copies sold
≈ 387k–629k
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
from 7k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Beat Hazard out and predicted the genre from its 8 similar games. Every figure here, including Beat Hazard's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 381–9k
best case 85k (Beat Hazard 2)

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 381–9k copies
≈ $281–$66k after Steam's cut
from ~79 reviews
Best case
≈ 65k–106k copies
Beat Hazard 2 · ≈ $340k–$914k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Rhythm (8 of 8) and Twin Stick Shooter (5 of 8).
The winners
Winners here lead with Rhythm + Music-Based Procedural Generation, priced around $19.
The era
The games you compared span 2019 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Beat Hazard 2
2019
Est. copies
≈ 65k–106k
29x vs typical
SteamSpy 50k–100k
Est. revenue
$340k–$914k after Steam's cut $618k–$1.4M before the cut
$18.99
2k reviews
Very Positive
RhythmMusic-Based Procedural Generation
Soundsaber
2024
Est. copies
≈ 120–195
SteamSpy under 20k
Est. revenue
$164–$443 after Steam's cut $299–$681 before the cut
$4.99
5 reviews
5 user reviews
Music-Based Procedural GenerationAction
City of Beats
2023
Est. copies
≈ 3k–5k
1.8x vs typical
SteamSpy under 20k
Est. revenue
$18k–$50k after Steam's cut $34k–$76k before the cut
$19.99
140 reviews
Mostly Positive
RPGTop-Down
Dead Beats Survivors
2025
Est. copies
≈ 48–78
SteamSpy under 20k
Est. revenue
$66–$177 after Steam's cut $120–$272 before the cut
$4.99
2 reviews
2 user reviews
Action RoguelikeTwin Stick Shooter
Two Brain Sides
2021
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$115–$309 after Steam's cut $209–$475 before the cut
$0.99
17 reviews
Positive
DifficultColorful
Beat Hazard 3
2024
Est. copies
≈ 16k–26k
8.6x vs typical
SteamSpy 20k–50k
Est. revenue
$89k–$239k after Steam's cut $161k–$367k before the cut
$19.99
673 reviews
Very Positive
RhythmMusic-Based Procedural Generation
Groov
2021
Est. copies
≈ 347–564
SteamSpy under 20k
Est. revenue
$285–$767 after Steam's cut $519–$1k before the cut
$2.99
14 reviews
Positive
ActionShooter
Temp Zero
2022
Est. copies
≈ 4k–7k
2.2x vs typical
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$4.99
169 reviews
Very Positive
Action RoguelikeRhythm

Sizing up your own game? See what its genre can realistically do before you build it.