Sign in
wishvane

How many copies did Two Brain Sides sell?

Estimated copies sold
≈ 422–685
$115–$309 after Steam's cut $209–$475 before Steam's cut
from 17 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Two Brain Sides and predicted how it would do from its 8 similar games. Every figure here, including Two Brain Sides's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 241k–359k
best case 2.1M (Super Hexagon)
Games like Two Brain Sides

A typical game among these

≈ 241k–359k copies

≈ $405k–$1.0M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Rhythm (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Super Hexagon at ≈ 1.6M–2.6M copies, ≈ $1.3M–$3.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 7k reviews in their first month; the range was 680 to 10k.
The genre you'd be entering
These games
The similar games share Rhythm (3 of 8) and Abstract (2 of 8).
The winners
Winners here lead with Experimental + Building, priced around $20.
When they shipped
The similar games span 2011 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Townscaper
2021
Est. copies
≈ 537k–872k
5.5x vs typical
SteamSpy 1M–2M
Est. revenue
$884k–$2.4M after Steam's cut $1.6M–$3.7M before Steam's cut
$5.99
22k reviews
Overwhelmingly Positive
ExperimentalBuilding
140
2013
Est. copies
≈ 297k–483k
SteamSpy 200k–500k
Est. revenue
$408k–$1.1M after Steam's cut $741k–$1.7M before Steam's cut
$4.99
5k reviews
Very Positive
PlatformerIndie
Manifold Garden
2020
Est. copies
≈ 213k–346k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before Steam's cut
$19.99
9k reviews
Overwhelmingly Positive
PuzzleSurreal
Antichamber
2013
Est. copies
≈ 1.1M–1.8M
4.5x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.6M before Steam's cut
$19.99
18k reviews
Overwhelmingly Positive
PuzzleFirst-Person
Super Hexagon
2012
Est. copies
≈ 1.6M–2.6M
6.4x vs typical
SteamSpy 1M–2M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$2.99
25k reviews
Overwhelmingly Positive
DifficultGreat Soundtrack
BIT.TRIP RUNNER
2011
Est. copies
≈ 250k–406k
SteamSpy 200k–500k
Est. revenue
$686k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$9.99
4k reviews
Very Positive
Orbt XL
2017
Est. copies
≈ 118k–192k
SteamSpy 200k–500k
Est. revenue
$32k–$86k after Steam's cut $58k–$133k before Steam's cut
$0.99
3k reviews
Overwhelmingly Positive
ArcadeDifficult
Diplomacy is Not an Option
2024
Est. copies
≈ 315k–512k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before Steam's cut
$29.99
13k reviews
Very Positive
Real-Time with PauseResource Management

Sizing up your own game? See how many copies games in its genre usually sell before you build it.