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How many copies did Two Brain Sides sell?

Estimated copies sold
≈ 422–685
$115–$309 after Steam's cut $209–$475 before the cut
from 17 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Two Brain Sides out and predicted the genre from its 8 similar games. Every figure here, including Two Brain Sides's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 212k–295k
best case 1.7M (Super Hexagon)

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 212k–295k copies
≈ $338k–$829k after Steam's cut
from ~4k reviews
Best case
≈ 1.3M–2.1M copies
Super Hexagon · ≈ $1.1M–$2.9M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Rhythm (3 of 8) and Abstract (2 of 8).
The winners
Winners here lead with Experimental + Building, priced around $20.
The era
The games you compared span 2011 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Townscaper
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Est. copies
≈ 534k–868k
5.5x vs typical
SteamSpy 1M–2M
Est. revenue
$880k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
$5.99
22k reviews
Overwhelmingly Positive
ExperimentalBuilding
140
2013
Est. copies
≈ 244k–396k
SteamSpy 200k–500k
Est. revenue
$335k–$900k after Steam's cut $608k–$1.4M before the cut
$4.99
5k reviews
Very Positive
PlatformerIndie
Manifold Garden
2020
Est. copies
≈ 222k–360k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$19.99
8k reviews
Overwhelmingly Positive
PuzzleSurreal
Antichamber
2013
Est. copies
≈ 921k–1.5M
4.5x vs typical
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.6M after Steam's cut $9.2M–$20.9M before the cut
$19.99
18k reviews
Overwhelmingly Positive
PuzzleFirst-Person
Super Hexagon
2012
Est. copies
≈ 1.3M–2.1M
6.3x vs typical
SteamSpy 1M–2M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$2.99
25k reviews
Overwhelmingly Positive
DifficultGreat Soundtrack
BIT.TRIP RUNNER
2011
Est. copies
≈ 205k–334k
SteamSpy 200k–500k
Est. revenue
$564k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$9.99
4k reviews
Very Positive
Orbt XL
2017
Est. copies
≈ 118k–191k
SteamSpy 200k–500k
Est. revenue
$32k–$86k after Steam's cut $58k–$133k before the cut
$0.99
3k reviews
Overwhelmingly Positive
ArcadeDifficult
Diplomacy is Not an Option
2024
Est. copies
≈ 296k–481k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before the cut
$29.99
12k reviews
Very Positive
Real-Time with PauseResource Management

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