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How many copies did Soundsaber sell?

Estimated copies sold
≈ 120–195
$164–$443 after Steam's cut $299–$681 before the cut
from 5 reviews (5 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Soundsaber out and predicted the genre from its 8 similar games. Every figure here, including Soundsaber's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 73k–465k
best case 1.6M (Crypt of the NecroDancer)

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 73k–465k copies
≈ $364k–$2.3M after Steam's cut
from ~4k reviews
Best case
≈ 1.2M–2.0M copies
Crypt of the NecroDancer · ≈ $5.1M–$13.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Rhythm (8 of 8) and Music-Based Procedural Generation (6 of 8).
The winners
Winners here lead with Rhythm + Female Protagonist, priced around $15.
The era
The games you compared span 2008 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Melody's Escape
2016
Est. copies
≈ 192k–312k
SteamSpy 200k–500k
Est. revenue
$528k–$1.4M after Steam's cut $960k–$2.2M before the cut
$9.99
5k reviews
Very Positive
Music-Based Procedural GenerationRhythm
Audiosurf 2
2015
Est. copies
≈ 280k–455k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$14.99
6k reviews
Very Positive
MusicRhythm
Hyperspace Invaders II: Pixel Edition
2015
Est. copies
≈ 19k–30k
SteamSpy 50k–100k
Est. revenue
$26k–$69k after Steam's cut $47k–$106k before the cut
$4.99
403 reviews
Very Positive
ActionIndie
AudioSurf
2008
Est. copies
≈ 577k–937k
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm
Crypt of the NecroDancer
2015
Est. copies
≈ 1.2M–2.0M
7.5x vs typical
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.6M after Steam's cut $9.2M–$20.9M before the cut
$14.99
26k reviews
Overwhelmingly Positive
RhythmFemale Protagonist
Soundfall
2022
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
Est. revenue
$228k–$613k after Steam's cut $415k–$943k before the cut
$29.99
1k reviews
Mostly Positive
RhythmMultiplayer
Symphony
2012
Est. copies
≈ 78k–126k
SteamSpy 100k–200k
Est. revenue
$106k–$286k after Steam's cut $194k–$440k before the cut
$4.99
1k reviews
Very Positive
MusicIndie
Beat Hazard 2
2019
Est. copies
≈ 65k–106k
SteamSpy 50k–100k
Est. revenue
$340k–$914k after Steam's cut $618k–$1.4M before the cut
$18.99
2k reviews
Very Positive
RhythmMusic-Based Procedural Generation

Sizing up your own game? See what its genre can realistically do before you build it.