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How many copies did Memetric: Final Lifeforms sell?

Estimated copies sold
≈ 446–725
$2k–$4k after Steam's cut $3k–$7k before Steam's cut
from 18 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Memetric: Final Lifeforms and predicted how it would do from its 8 similar games. Every figure here, including Memetric: Final Lifeforms's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 23k–81k
best case 9.9M (RimWorld)
Games like Memetric: Final Lifeforms

A typical game among these

≈ 23k–81k copies

≈ $117k–$504k after Steam's cut

from ~702 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: RimWorld at ≈ 7.6M–12.3M copies, ≈ $72.7M–$195.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 398 reviews in their first month; the range was 2 to 2k.
The genre you'd be entering
These games
The similar games share Base-Building (5 of 8) and Colony Sim (5 of 8).
The winners
Winners here lead with Colony Sim + Base-Building, priced around $30. The breakout hits carry Survival + Management + Building; a typical game here doesn't.
When they shipped
The similar games span 2011 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Oxygen Not Included
2019
Est. copies
≈ 4.1M–6.7M
205x vs typical
SteamSpy 2M–5M
Est. revenue
$28.5M–$76.7M after Steam's cut $51.9M–$118.0M before Steam's cut
$24.99
144k reviews
Overwhelmingly Positive
Colony SimBase-Building
RimWorld
2018
Est. copies
≈ 7.6M–12.3M
354x vs typical
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
Alien Hallway
2011
Est. copies
≈ 21k–33k
SteamSpy 200k–500k
Est. revenue
$28k–$76k after Steam's cut $51k–$117k before Steam's cut
$4.99
325 reviews
Mixed
MOBAStrategy
Kingdom Eighties
2023
Est. copies
≈ 83k–135k
4.8x vs typical
SteamSpy 100k–200k
Est. revenue
$273k–$735k after Steam's cut $497k–$1.1M before Steam's cut
$11.99
3k reviews
Mostly Positive
ExplorationSide Scroller
Final Upgrade
2022
Est. copies
≈ 12k–19k
SteamSpy 50k–100k
Est. revenue
$63k–$170k after Steam's cut $115k–$262k before Steam's cut
$19.99
464 reviews
Mostly Positive
AutomationSpace
Drill Core
2025
Est. copies
≈ 61k–100k
3.5x vs typical
SteamSpy 100k–200k
Est. revenue
$338k–$909k after Steam's cut $614k–$1.4M before Steam's cut
$19.99
2k reviews
Very Positive
Early AccessStrategy
SPACE Craft
2020
Est. copies
≈ 248–403
too small to compare
SteamSpy under 20k
Est. revenue
$68–$181 after Steam's cut $123–$279 before Steam's cut
$0.99
10 reviews
Mixed
ActionAdventure
Farworld Pioneers
2023
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$72k–$193k after Steam's cut $130k–$297k before Steam's cut
$14.99
702 reviews
Mostly Negative
Co-opColorful

Sizing up your own game? See how many copies games in its genre usually sell before you build it.