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wishvane

How many copies did accelerating hotkeys sell?

Estimated copies sold
≈ 24–39
$33–$88 after Steam's cut $60–$136 before the cut
from 1 reviews (1 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left accelerating hotkeys out and predicted the genre from its 8 similar games. Every figure here, including accelerating hotkeys's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.2M–9.7M
best case 33.3M (Cyberpunk 2077)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 7.2M–9.7M copies
≈ $70.0M–$114.8M after Steam's cut
from ~199k reviews
Best case
≈ 25.4M–41.2M copies
Cyberpunk 2077 · ≈ $418.4M–$1125.0M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and FPS (3 of 8).
The winners
Winners here lead with Open World, priced around $40. The breakout hits carry Cyberpunk + Nudity + RPG; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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SteamSpy 5M–10M
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4.7x vs typical
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MilitaryRealistic
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1.6x vs typical
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$59.99
961k reviews
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CyberpunkOpen World

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