Sign in
wishvane

How many copies did Propagation: Paradise Hotel sell?

Estimated copies sold
≈ 22k–36k
$120k–$323k after Steam's cut $218k–$497k before Steam's cut
from 881 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Propagation: Paradise Hotel and predicted how it would do from its 8 similar games. Every figure here, including Propagation: Paradise Hotel's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 159k–374k
best case 9.1M (Resident Evil 4)
Games like Propagation: Paradise Hotel

A typical game among these

≈ 159k–374k copies

≈ $1.4M–$2.7M after Steam's cut

from ~8k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Resident Evil 4 at ≈ 7.0M–11.3M copies, ≈ $76.4M–$205.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 581 to 68k.
The genre you'd be entering
These games
The similar games share Horror (8 of 8) and Zombies (8 of 8).
The winners
Winners here lead with Horror + Survival Horror, priced around $30. The breakout hits carry Singleplayer + Survival Horror + Third-Person Shooter; a typical game here doesn't.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Resident Evil 4
2023
Est. copies
≈ 7.0M–11.3M
37x vs typical
SteamSpy 5M–10M
Est. revenue
$76.4M–$205.5M after Steam's cut $139.0M–$316.2M before Steam's cut
$39.99
280k reviews
Overwhelmingly Positive
HorrorAction
Arizona Sunshine® VR Legacy
2016
Est. copies
≈ 387k–629k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$14.99
9k reviews
Mostly Positive
ActionVR
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
20x vs typical
SteamSpy 2M–5M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before Steam's cut
$39.99
155k reviews
Overwhelmingly Positive
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
17x vs typical
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive
Resident Evil 4 (2005)
2014
Est. copies
≈ 5.5M–9.0M
13x vs typical
SteamSpy 2M–5M
Est. revenue
$30.4M–$81.7M after Steam's cut $55.2M–$125.7M before Steam's cut
$19.99
99k reviews
Very Positive
Inventory ManagementSurvival Horror
Propagation VR
2020
Est. copies
≈ 146k–238k
SteamSpy 500k–1M
Est. revenue
Free
Free
6k reviews
Very Positive
VRAction
The Walking Dead: Saints & Sinners - Chapter 2: Retribution
2023
Est. copies
≈ 46k–75k
SteamSpy 50k–100k
Est. revenue
$128k–$343k after Steam's cut $232k–$528k before Steam's cut
$9.99
2k reviews
Mixed
VRAction
The Walking Dead: Saints & Sinners
2020
Est. copies
≈ 251k–407k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before Steam's cut
$19.99
10k reviews
Very Positive
VRZombies

Sizing up your own game? See how many copies games in its genre usually sell before you build it.