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How many copies did These Doomed Isles sell?

Estimated copies sold
≈ 6k–9k
$23k–$61k after Steam's cut $41k–$94k before the cut
from 230 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left These Doomed Isles out and predicted the genre from its 8 similar games. Every figure here, including These Doomed Isles's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.5M–11.7M
best case 19.8M (Sid Meier’s Civilization® VI)
The Base-Building genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 6.5M–11.7M copies
≈ $60.8M–$149.7M after Steam's cut
from ~207k reviews
Best case
≈ 15.1M–24.5M copies
Sid Meier’s Civilization® VI · ≈ $248.4M–$667.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Base-Building (5 of 8) and Building (4 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60.
The era
The games you compared span 2013 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Age of Empires II (Retired)
2013
Est. copies
≈ 5.3M–8.7M
SteamSpy 5M–10M
Est. revenue
$29.4M–$78.9M after Steam's cut $53.4M–$121.4M before the cut
$19.99
103k reviews
Overwhelmingly Positive
StrategyRTS
Age of Empires II: Definitive Edition
2019
Est. copies
≈ 5.2M–8.4M
SteamSpy 2M–5M
Est. revenue
$50.0M–$134.5M after Steam's cut $90.9M–$206.9M before the cut
$34.99
180k reviews
Very Positive
StrategyRTS
Kenshi
2018
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$28.7M–$77.3M after Steam's cut $52.3M–$118.9M before the cut
$29.99
115k reviews
Overwhelmingly Positive
Open WorldSandbox
Frostpunk
2018
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$34.1M–$91.8M after Steam's cut $62.1M–$141.3M before the cut
$29.99
136k reviews
Very Positive
Factorio
2020
Est. copies
≈ 6.1M–10.0M
SteamSpy 5M–10M
Est. revenue
$59.1M–$158.9M after Steam's cut $107.4M–$244.4M before the cut
$35.00
233k reviews
Overwhelmingly Positive
AutomationBase-Building
Sid Meier’s Civilization® VI
2016
Est. copies
≈ 15.1M–24.5M
1.8x vs typical
SteamSpy 10M–20M
Est. revenue
$248.4M–$667.9M after Steam's cut $451.7M–$1027.6M before the cut
$59.99
376k reviews
Very Positive
StrategyTurn-Based Strategy
RimWorld
2018
Est. copies
≈ 7.4M–12.0M
SteamSpy 5M–10M
Est. revenue
$71.1M–$191.2M after Steam's cut $129.3M–$294.2M before the cut
$34.99
243k reviews
Overwhelmingly Positive
Colony SimBase-Building
Cities: Skylines
2015
Est. copies
≈ 13.5M–21.9M
SteamSpy 10M–20M
Est. revenue
$111.2M–$298.9M after Steam's cut $202.2M–$459.9M before the cut
$29.99
291k reviews
Very Positive

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