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How many copies did Mexico, 1921. A Deep Slumber. sell?

Estimated copies sold
≈ 1k–2k
$8k–$22k after Steam's cut $15k–$33k before Steam's cut
from 59 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Mexico, 1921. A Deep Slumber. and predicted how it would do from its 8 similar games. Every figure here, including Mexico, 1921. A Deep Slumber.'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 137k–418k
best case 676k (Indiana Jones and the Great Circle)
Games like Mexico, 1921. A Deep Slumber.

A typical game among these

≈ 137k–418k copies

≈ $1.4M–$5.3M after Steam's cut

from ~9k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Indiana Jones and the Great Circle at ≈ 515k–837k copies, ≈ $9.9M–$26.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 2k to 11k.
The genre you'd be entering
These games
The similar games share Survival (5 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Action-Adventure + First-Person, priced around $70.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Indiana Jones and the Great Circle
2024
Est. copies
≈ 515k–837k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$9.9M–$26.6M after Steam's cut $18.0M–$41.0M before Steam's cut
$69.99
21k reviews
Very Positive
Action-AdventureFirst-Person
Atomfall
2025
Est. copies
≈ 147k–238k
SteamSpy 50k–100k
Est. revenue
$2.0M–$5.4M after Steam's cut $3.7M–$8.3M before Steam's cut
$49.99
6k reviews
Mostly Positive
ActionAdventure
Amnesia: The Bunker
2023
Est. copies
≈ 314k–511k
SteamSpy 200k–500k
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before Steam's cut
$24.99
13k reviews
Very Positive
The Break-In
2025
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$357k–$961k after Steam's cut $650k–$1.5M before Steam's cut
$19.99
3k reviews
Very Positive
VRMultiplayer
Survival: Fountain of Youth
2024
Est. copies
≈ 112k–183k
SteamSpy 100k–200k
Est. revenue
$866k–$2.3M after Steam's cut $1.6M–$3.6M before Steam's cut
$27.99
5k reviews
Very Positive
SurvivalOpen World Survival Craft
Ancestors: The Humankind Odyssey
2020
Est. copies
≈ 299k–486k
SteamSpy 200k–500k
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.6M before Steam's cut
$39.99
12k reviews
Mostly Positive
Open World Survival CraftSurvival
Alaskan Road Truckers
2023
Est. copies
≈ 81k–132k
SteamSpy 100k–200k
Est. revenue
$491k–$1.3M after Steam's cut $892k–$2.0M before Steam's cut
$21.99
3k reviews
Mixed
Automobile SimDriving
WolfQuest: Anniversary Edition
2025
Est. copies
≈ 332k–539k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.4M after Steam's cut $5.0M–$11.3M before Steam's cut
$29.99
13k reviews
Overwhelmingly Positive
Early AccessLife Sim

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