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How many copies did 执剑九霄 sell?

Estimated copies sold
≈ 74–121
from 3 reviews (3 user reviews)
Only 3 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 执剑九霄 and predicted how it would do from its 8 similar games. Every figure here, including 执剑九霄's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 9k–13k
best case 31k (封神榜2022)
Games like 执剑九霄

A typical game among these

≈ 9k–13k copies

≈ $58k–$104k after Steam's cut

from ~316 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: 封神榜2022 at ≈ 24k–39k copies, ≈ $66k–$177k after Steam's cut.

What their first month looked like
About half the games that made it here had over 134 reviews in their first month; the range was 82 to 553.
The genre you'd be entering
These games
The similar games share JRPG (5 of 8) and Turn-Based Strategy (5 of 8).
The winners
Winners here lead with JRPG + Mythology, priced around $10.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.