Sign in
wishvane

How many copies did 封神榜2023 sell?

Estimated copies sold
≈ 7k–11k
$38k–$103k after Steam's cut $70k–$158k before Steam's cut
from 281 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid 封神榜2023 and predicted how it would do from its 8 similar games. Every figure here, including 封神榜2023's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–32k
best case 39.5M (Black Myth: Wukong)
Games like 封神榜2023

A typical game among these

≈ 2k–32k copies

≈ $23k–$135k after Steam's cut

from ~391 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Black Myth: Wukong at ≈ 30.1M–48.9M copies, ≈ $496.2M–$1334.2M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 360 reviews in their first month; the range was 8 to 836k.
The genre you'd be entering
These games
The similar games share Turn-Based Strategy (7 of 8) and Mythology (6 of 8).
The winners
Winners here lead with Mythology + Action RPG, priced around $60. The breakout hits carry Action RPG + Action + Souls-like; a typical game here doesn't.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Black Myth: Wukong
2024
Est. copies
≈ 30.1M–48.9M
3102x vs typical
SteamSpy 50M–100M
Est. revenue
$496.2M–$1334.2M after Steam's cut $902.2M–$2052.5M before Steam's cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
封神榜2022
2022
Est. copies
≈ 24k–39k
2.5x vs typical
SteamSpy 100k–200k
Est. revenue
$66k–$177k after Steam's cut $120k–$272k before Steam's cut
$9.99
966 reviews
Very Positive
RPGJRPG
蜀山幻剑录 Sword of Shushan
2020
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$7k–$20k after Steam's cut $14k–$31k before Steam's cut
$9.99
109 reviews
Mixed
StrategyTurn-Based Strategy
西游记2021
2021
Est. copies
≈ 10k–16k
SteamSpy 100k–200k
Est. revenue
$27k–$72k after Steam's cut $48k–$110k before Steam's cut
$9.99
391 reviews
Very Positive
RPGAdventure
Earthling's Undertaking
2023
Est. copies
≈ 25k–41k
2.6x vs typical
SteamSpy 50k–100k
Est. revenue
$75k–$203k after Steam's cut $137k–$312k before Steam's cut
$10.99
1k reviews
Mixed
RPGMythology
一梦封神
2023
Est. copies
≈ 620–1k
SteamSpy under 20k
Est. revenue
Free
Free
25 reviews
Positive
Early AccessRPG
封神榜2024
2024
Est. copies
≈ 843–1k
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before Steam's cut
$29.99
34 reviews
Positive
RPGTurn-Based Strategy
Ascension
2025
Est. copies
≈ 67k–109k
6.9x vs typical
SteamSpy 200k–500k
Est. revenue
$368k–$990k after Steam's cut $670k–$1.5M before Steam's cut
$19.99
3k reviews
Mixed
Early AccessStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.