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How many copies did Beat Invaders sell?

Estimated copies sold
≈ 5k–9k
$14k–$39k after Steam's cut $26k–$59k before Steam's cut
from 211 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Beat Invaders and predicted how it would do from its 8 similar games. Every figure here, including Beat Invaders's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 99k–397k
best case 1.6M (Deep Rock Galactic: Survivor)
Games like Beat Invaders

A typical game among these

≈ 99k–397k copies

≈ $347k–$2.7M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–2.0M copies, ≈ $4.3M–$11.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 591 to 41k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Dwarf + Action Roguelike, priced around $13. The breakout hits carry Dwarf + PvE + Top-Down; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Relic Hunters Zero: Remix
2015
Est. copies
≈ 330k–536k
SteamSpy 1M–2M
Est. revenue
Free
Free
7k reviews
Very Positive
Looter ShooterTwin Stick Shooter
Nova Drift
2024
Est. copies
≈ 364k–592k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.5M before Steam's cut
$17.99
15k reviews
Overwhelmingly Positive
Action RoguelikeArena Shooter
Returnal™
2023
Est. copies
≈ 276k–448k
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.2M after Steam's cut $8.3M–$18.8M before Steam's cut
$59.99
11k reviews
Very Positive
ActionBullet Hell
Gatekeeper
2025
Est. copies
≈ 84k–136k
SteamSpy 100k–200k
Est. revenue
$346k–$929k after Steam's cut $628k–$1.4M before Steam's cut
$14.99
3k reviews
Very Positive
Early AccessOnline Co-Op
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
10x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Time Wasters
2023
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$89k–$240k after Steam's cut $162k–$370k before Steam's cut
$4.99
3k reviews
Very Positive
Action RoguelikeBullet Hell
Picayune Dreams
2023
Est. copies
≈ 116k–188k
SteamSpy 100k–200k
Est. revenue
$159k–$427k after Steam's cut $289k–$657k before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
Bullet HellPsychedelic
CRYPTARK
2017
Est. copies
≈ 67k–109k
SteamSpy 200k–500k
Est. revenue
$277k–$745k after Steam's cut $504k–$1.1M before Steam's cut
$14.99
2k reviews
Very Positive
Action RoguelikeAction

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